Initial commit of 001code-html Scratch frontend project.
Includes scratch-gui, scratch-vm, scratch-blocks, scratch-render, scratch-l10n, and deployment config. Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
246
scratch-blocks/blocks_vertical/sound.js
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246
scratch-blocks/blocks_vertical/sound.js
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/**
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* @license
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* Visual Blocks Editor
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*
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* Copyright 2016 Massachusetts Institute of Technology
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* All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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'use strict';
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goog.provide('Blockly.Blocks.sound');
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goog.require('Blockly.Blocks');
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goog.require('Blockly.Colours');
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goog.require('Blockly.constants');
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goog.require('Blockly.ScratchBlocks.VerticalExtensions');
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Blockly.Blocks['sound_sounds_menu'] = {
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/**
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* Sound effects drop-down menu.
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* @this Blockly.Block
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*/
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init: function() {
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this.jsonInit({
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"message0": "%1",
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"args0": [
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{
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"type": "field_dropdown",
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"name": "SOUND_MENU",
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"options": [
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['1', '0'],
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['2', '1'],
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['3', '2'],
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['4', '3'],
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['5', '4'],
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['6', '5'],
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['7', '6'],
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['8', '7'],
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['9', '8'],
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['10', '9'],
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['call a function', function() {
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window.alert('function called!');}
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]
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]
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}
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],
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"colour": Blockly.Colours.sounds.secondary,
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"colourSecondary": Blockly.Colours.sounds.secondary,
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"colourTertiary": Blockly.Colours.sounds.tertiary,
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"colourQuaternary": Blockly.Colours.sounds.quaternary,
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"extensions": ["output_string"]
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});
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}
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};
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Blockly.Blocks['sound_play'] = {
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/**
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* Block to play sound.
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* @this Blockly.Block
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*/
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init: function() {
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this.jsonInit({
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"message0": Blockly.Msg.SOUND_PLAY,
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"args0": [
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{
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"type": "input_value",
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"name": "SOUND_MENU"
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}
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],
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"category": Blockly.Categories.sound,
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"extensions": ["colours_sounds", "shape_statement"]
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});
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}
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};
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Blockly.Blocks['sound_playuntildone'] = {
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/**
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* Block to play sound until done.
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* @this Blockly.Block
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*/
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init: function() {
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this.jsonInit({
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"message0": Blockly.Msg.SOUND_PLAYUNTILDONE,
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"args0": [
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{
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"type": "input_value",
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"name": "SOUND_MENU"
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}
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],
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"category": Blockly.Categories.sound,
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"extensions": ["colours_sounds", "shape_statement"]
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});
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}
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};
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Blockly.Blocks['sound_stopallsounds'] = {
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/**
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* Block to stop all sounds
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* @this Blockly.Block
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*/
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init: function() {
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this.jsonInit({
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"message0": Blockly.Msg.SOUND_STOPALLSOUNDS,
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"category": Blockly.Categories.sound,
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"extensions": ["colours_sounds", "shape_statement"]
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});
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}
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};
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Blockly.Blocks['sound_seteffectto'] = {
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/**
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* Block to set the audio effect
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* @this Blockly.Block
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*/
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init: function() {
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this.jsonInit({
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"message0": Blockly.Msg.SOUND_SETEFFECTO,
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"args0": [
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{
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"type": "field_dropdown",
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"name": "EFFECT",
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"options": [
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[Blockly.Msg.SOUND_EFFECTS_PITCH, 'PITCH'],
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[Blockly.Msg.SOUND_EFFECTS_PAN, 'PAN']
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]
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},
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{
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"type": "input_value",
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"name": "VALUE"
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}
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],
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"category": Blockly.Categories.sound,
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"extensions": ["colours_sounds", "shape_statement"]
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});
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}
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};
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Blockly.Blocks['sound_changeeffectby'] = {
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/**
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* Block to change the audio effect
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* @this Blockly.Block
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*/
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init: function() {
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this.jsonInit({
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"message0": Blockly.Msg.SOUND_CHANGEEFFECTBY,
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"args0": [
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{
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"type": "field_dropdown",
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"name": "EFFECT",
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"options": [
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[Blockly.Msg.SOUND_EFFECTS_PITCH, 'PITCH'],
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[Blockly.Msg.SOUND_EFFECTS_PAN, 'PAN']
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]
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},
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{
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"type": "input_value",
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"name": "VALUE"
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}
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],
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"category": Blockly.Categories.sound,
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"extensions": ["colours_sounds", "shape_statement"]
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});
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}
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};
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Blockly.Blocks['sound_cleareffects'] = {
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/**
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* Block to clear audio effects
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* @this Blockly.Block
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*/
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init: function() {
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this.jsonInit({
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"message0": Blockly.Msg.SOUND_CLEAREFFECTS,
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"category": Blockly.Categories.sound,
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"extensions": ["colours_sounds", "shape_statement"]
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});
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}
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};
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Blockly.Blocks['sound_changevolumeby'] = {
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/**
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* Block to change the sprite's volume by a certain value
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* @this Blockly.Block
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*/
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init: function() {
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this.jsonInit({
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"message0": Blockly.Msg.SOUND_CHANGEVOLUMEBY,
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"args0": [
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{
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"type": "input_value",
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"name": "VOLUME"
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}
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],
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"category": Blockly.Categories.sound,
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"extensions": ["colours_sounds", "shape_statement"]
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});
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}
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};
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Blockly.Blocks['sound_setvolumeto'] = {
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/**
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* Block to set the sprite's volume to a certain percent
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* @this Blockly.Block
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*/
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init: function() {
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this.jsonInit({
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"message0": Blockly.Msg.SOUND_SETVOLUMETO,
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"args0": [
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{
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"type": "input_value",
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"name": "VOLUME"
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}
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],
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"category": Blockly.Categories.sound,
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"extensions": ["colours_sounds", "shape_statement"]
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});
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}
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};
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Blockly.Blocks['sound_volume'] = {
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/**
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* Block to report volume
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* @this Blockly.Block
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*/
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init: function() {
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this.jsonInit({
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"message0": Blockly.Msg.SOUND_VOLUME,
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"category": Blockly.Categories.sound,
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"checkboxInFlyout": true,
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"extensions": ["colours_sounds", "output_number"]
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});
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}
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};
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