Initial commit of 001code-html Scratch frontend project.
Includes scratch-gui, scratch-vm, scratch-blocks, scratch-render, scratch-l10n, and deployment config. Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
133
scratch-blocks/core/field_checkbox.js
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133
scratch-blocks/core/field_checkbox.js
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/**
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* @license
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* Visual Blocks Editor
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*
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* Copyright 2012 Google Inc.
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* https://developers.google.com/blockly/
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/**
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* @fileoverview Checkbox field. Checked or not checked.
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* @author fraser@google.com (Neil Fraser)
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*/
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'use strict';
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goog.provide('Blockly.FieldCheckbox');
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goog.require('Blockly.Field');
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/**
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* Class for a checkbox field.
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* @param {string} state The initial state of the field ('TRUE' or 'FALSE').
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* @param {Function=} opt_validator A function that is executed when a new
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* option is selected. Its sole argument is the new checkbox state. If
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* it returns a value, this becomes the new checkbox state, unless the
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* value is null, in which case the change is aborted.
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* @extends {Blockly.Field}
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* @constructor
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*/
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Blockly.FieldCheckbox = function(state, opt_validator) {
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Blockly.FieldCheckbox.superClass_.constructor.call(this, '', opt_validator);
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// Set the initial state.
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this.setValue(state);
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this.addArgType('checkbox');
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};
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goog.inherits(Blockly.FieldCheckbox, Blockly.Field);
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/**
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* Construct a FieldCheckbox from a JSON arg object.
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* @param {!Object} options A JSON object with options (checked).
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* @returns {!Blockly.FieldCheckbox} The new field instance.
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* @package
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* @nocollapse
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*/
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Blockly.FieldCheckbox.fromJson = function(options) {
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return new Blockly.FieldCheckbox(options['checked'] ? 'TRUE' : 'FALSE');
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};
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/**
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* Character for the checkmark.
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*/
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Blockly.FieldCheckbox.CHECK_CHAR = '\u2713';
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/**
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* Mouse cursor style when over the hotspot that initiates editability.
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*/
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Blockly.FieldCheckbox.prototype.CURSOR = 'default';
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/**
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* Install this checkbox on a block.
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*/
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Blockly.FieldCheckbox.prototype.init = function() {
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if (this.fieldGroup_) {
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// Checkbox has already been initialized once.
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return;
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}
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Blockly.FieldCheckbox.superClass_.init.call(this);
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// The checkbox doesn't use the inherited text element.
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// Instead it uses a custom checkmark element that is either visible or not.
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this.checkElement_ = Blockly.utils.createSvgElement('text',
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{'class': 'blocklyText blocklyCheckbox', 'x': -3, 'y': 14},
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this.fieldGroup_);
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var textNode = document.createTextNode(Blockly.FieldCheckbox.CHECK_CHAR);
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this.checkElement_.appendChild(textNode);
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this.checkElement_.style.display = this.state_ ? 'block' : 'none';
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};
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/**
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* Return 'TRUE' if the checkbox is checked, 'FALSE' otherwise.
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* @return {string} Current state.
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*/
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Blockly.FieldCheckbox.prototype.getValue = function() {
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return String(this.state_).toUpperCase();
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};
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/**
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* Set the checkbox to be checked if newBool is 'TRUE' or true,
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* unchecks otherwise.
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* @param {string|boolean} newBool New state.
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*/
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Blockly.FieldCheckbox.prototype.setValue = function(newBool) {
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var newState = (typeof newBool == 'string') ?
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(newBool.toUpperCase() == 'TRUE') : !!newBool;
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if (this.state_ !== newState) {
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if (this.sourceBlock_ && Blockly.Events.isEnabled()) {
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Blockly.Events.fire(new Blockly.Events.BlockChange(
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this.sourceBlock_, 'field', this.name, this.state_, newState));
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}
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this.state_ = newState;
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if (this.checkElement_) {
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this.checkElement_.style.display = newState ? 'block' : 'none';
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}
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}
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};
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/**
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* Toggle the state of the checkbox.
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* @private
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*/
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Blockly.FieldCheckbox.prototype.showEditor_ = function() {
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var newState = !this.state_;
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if (this.sourceBlock_) {
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// Call any validation function, and allow it to override.
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newState = this.callValidator(newState);
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}
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if (newState !== null) {
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this.setValue(String(newState).toUpperCase());
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}
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};
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Blockly.Field.register('field_checkbox', Blockly.FieldCheckbox);
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