Initial commit of 001code-html Scratch frontend project.

Includes scratch-gui, scratch-vm, scratch-blocks, scratch-render, scratch-l10n, and deployment config.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-06-16 15:37:45 +08:00
commit 6e0a1fbcbb
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// pyodideWorker.js
importScripts("../pyodide/pyodide.js");
usecdn = true
// 确定 indexURL 的值
let indexURL;
if (usecdn) {
indexURL = 'https://oss.eanic.cn/001_code_python_res_20241213/pyodide/';
} else {
indexURL = "../pyodide/";
}
// 初始化 Pyodide
let pyodideReadyPromise = loadPyodide({
indexURL: indexURL
});
// 定义一个 Map 来存储所有的 pending 请求
let pendingRequests = new Map();
let requestIdCounter = 0;
pyodideReadyPromise.then(() => {
self.postMessage({ type: "finish", message: "Pyodide 加载完成" });
});
// 定义一个 JavaScript 函数,用于接收来自 Python 的调用
self.unitydata = {};
function sleep(ms) {
return new Promise(resolve => setTimeout(resolve, ms));
}
// 定义发送 setTag 的函数
function send_setTag(line) {
self.postMessage({ type: "setTag", line: line });
}
// #-------------------角色相关----------------------#
// #playerMove(step)移动角色参数step为整数
// #playerJump() 向右前跳跃
// #turnLeft(times) 向左转动角色参数times为整数代表次数
// #turnRight(times) 向右转动角色参数times为整数代表次数
// #player_position() 获取角色坐标x y代表 x y坐标坐标为整数
// #-------------------载具相关----------------------#
// #vehicleMove(step)移动载具参数step为整数
// #turnVehicleLeft(times) 向左转动载具参数times为整数代表次数
// #turnVehicleRight(times) 向右转动载具参数times为整数代表次数
// #vehicle_position() 获取坐标x y代表 x y坐标坐标为整数
// #-----------------------------------------------#
async function playerMove(value) {
const requestId = ++requestIdCounter;
return new Promise((resolve, reject) => {
pendingRequests.set(requestId, { resolve, reject });
self.postMessage({ type: "playerMove", step: value, requestId: requestId });
});
}
async function playerJump() {
const requestId = ++requestIdCounter;
return new Promise((resolve, reject) => {
pendingRequests.set(requestId, { resolve, reject });
self.postMessage({ type: "playerJump", requestId: requestId });
});
}
async function turnLeft(value) {
const requestId = ++requestIdCounter;
return new Promise((resolve, reject) => {
pendingRequests.set(requestId, { resolve, reject });
self.postMessage({ type: "turnLeft", step: value, requestId: requestId });
});
}
async function turnRight(value) {
const requestId = ++requestIdCounter;
return new Promise((resolve, reject) => {
pendingRequests.set(requestId, { resolve, reject });
self.postMessage({ type: "turnRight", step: value, requestId: requestId });
});
}
async function cmdPrint(text) {
const requestId = ++requestIdCounter;
return new Promise((resolve, reject) => {
pendingRequests.set(requestId, { resolve, reject });
self.postMessage({ type: "cmdPrint", text: text, requestId: requestId });
});
}
async function vehicleMove(value) {
const requestId = ++requestIdCounter;
return new Promise((resolve, reject) => {
pendingRequests.set(requestId, { resolve, reject });
self.postMessage({ type: "vehicleMove", step: value, requestId: requestId });
});
}
async function turnVehicleLeft(value) {
const requestId = ++requestIdCounter;
return new Promise((resolve, reject) => {
pendingRequests.set(requestId, { resolve, reject });
self.postMessage({ type: "turnVehicleLeft", step: value, requestId: requestId });
});
}
async function turnVehicleRight(value) {
const requestId = ++requestIdCounter;
return new Promise((resolve, reject) => {
pendingRequests.set(requestId, { resolve, reject });
self.postMessage({ type: "turnVehicleRight", step: value, requestId: requestId });
});
}
async function scriptRunOver() {
const requestId = ++requestIdCounter;
return new Promise((resolve, reject) => {
pendingRequests.set(requestId, { resolve, reject });
self.postMessage({ type: "scriptRunOver", requestId: requestId });
});
}
self.onmessage = async (event) => {
const { type, code, unity_data, requestId} = event.data;
if (type === "response") {
self.unitydata = unity_data
console.log("get new response", self.unitydata.externalDatas[0].position)
const pending = pendingRequests.get(requestId);
if (pending) {
pending.resolve();
pendingRequests.delete(requestId);
console.log('收到回调',requestId)
}
} else if (type === "runPython") {
try {
let pyodide = await pyodideReadyPromise;
await pyodide.registerJsModule("send_setTag", send_setTag);
await pyodide.registerJsModule("playerMove", playerMove);
await pyodide.registerJsModule("playerJump", playerJump);
await pyodide.registerJsModule("turnLeft", turnLeft);
await pyodide.registerJsModule("turnRight", turnRight);
await pyodide.registerJsModule("cmdPrint", cmdPrint);
await pyodide.registerJsModule("vehicleMove", vehicleMove);
await pyodide.registerJsModule("turnVehicleLeft", turnVehicleLeft);
await pyodide.registerJsModule("turnVehicleRight", turnVehicleRight);
await pyodide.registerJsModule("scriptRunOver", scriptRunOver);
console.log(code)
let result = await pyodide.runPythonAsync(code);
// 发送执行完成的消息
self.postMessage({ type: "executionComplete" });
console.log("Python 执行完成",window.isPythonRun);
self.postMessage({ type: "result", result });
} catch (error) {
self.postMessage({ type: "error", error: error.message });
// 发生错误时也要发送执行完成的消息
self.postMessage({ type: "executionComplete" });
}
}
};