Initial commit of 001code-html Scratch frontend project.
Includes scratch-gui, scratch-vm, scratch-blocks, scratch-render, scratch-l10n, and deployment config. Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
@@ -0,0 +1,95 @@
|
||||
const path = require('path');
|
||||
const test = require('tap').test;
|
||||
const makeTestStorage = require('../fixtures/make-test-storage');
|
||||
const readFileToBuffer = require('../fixtures/readProjectFile').readFileToBuffer;
|
||||
const VirtualMachine = require('../../src/index');
|
||||
const Thread = require('../../src/engine/thread');
|
||||
const Runtime = require('../../src/engine/runtime');
|
||||
|
||||
const projectUri = path.resolve(__dirname, '../fixtures/timer-monitor.sb3');
|
||||
const project = readFileToBuffer(projectUri);
|
||||
|
||||
const checkMonitorThreadPresent = (t, threads) => {
|
||||
t.equal(threads.length, 1);
|
||||
const monitorThread = threads[0];
|
||||
t.equal(monitorThread.stackClick, false);
|
||||
t.equal(monitorThread.updateMonitor, true);
|
||||
t.equal(monitorThread.topBlock.toString(), 'timer');
|
||||
};
|
||||
|
||||
/**
|
||||
* Creates a monitor and then checks if it gets run every frame.
|
||||
*/
|
||||
test('monitor thread runs every frame', t => {
|
||||
const vm = new VirtualMachine();
|
||||
vm.attachStorage(makeTestStorage());
|
||||
|
||||
// Start VM, load project, and run
|
||||
t.doesNotThrow(() => {
|
||||
// Note: don't run vm.start(), we handle calling _step() manually in this test
|
||||
vm.runtime.currentStepTime = Runtime.THREAD_STEP_INTERVAL;
|
||||
vm.clear();
|
||||
vm.setCompatibilityMode(false);
|
||||
vm.setTurboMode(false);
|
||||
|
||||
vm.loadProject(project).then(() => {
|
||||
t.equal(vm.runtime.threads.length, 0);
|
||||
|
||||
vm.runtime._step();
|
||||
let doneThreads = vm.runtime._lastStepDoneThreads;
|
||||
t.equal(vm.runtime.threads.length, 0);
|
||||
t.equal(doneThreads.length, 1);
|
||||
checkMonitorThreadPresent(t, doneThreads);
|
||||
t.assert(doneThreads[0].status === Thread.STATUS_DONE);
|
||||
|
||||
// Check that both are added again when another step is taken
|
||||
vm.runtime._step();
|
||||
doneThreads = vm.runtime._lastStepDoneThreads;
|
||||
t.equal(vm.runtime.threads.length, 0);
|
||||
t.equal(doneThreads.length, 1);
|
||||
checkMonitorThreadPresent(t, doneThreads);
|
||||
t.assert(doneThreads[0].status === Thread.STATUS_DONE);
|
||||
t.end();
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
/**
|
||||
* If the monitor doesn't finish evaluating within one frame, it shouldn't be added again
|
||||
* on the next frame. (We skip execution by setting the step time to 0)
|
||||
*/
|
||||
test('monitor thread not added twice', t => {
|
||||
const vm = new VirtualMachine();
|
||||
vm.attachStorage(makeTestStorage());
|
||||
|
||||
// Start VM, load project, and run
|
||||
t.doesNotThrow(() => {
|
||||
// Note: don't run vm.start(), we handle calling _step() manually in this test
|
||||
vm.runtime.currentStepTime = 0;
|
||||
|
||||
vm.clear();
|
||||
vm.setCompatibilityMode(false);
|
||||
vm.setTurboMode(false);
|
||||
|
||||
vm.loadProject(project).then(() => {
|
||||
t.equal(vm.runtime.threads.length, 0);
|
||||
|
||||
vm.runtime._step();
|
||||
let doneThreads = vm.runtime._lastStepDoneThreads;
|
||||
t.equal(vm.runtime.threads.length, 1);
|
||||
t.equal(doneThreads.length, 0);
|
||||
checkMonitorThreadPresent(t, vm.runtime.threads);
|
||||
t.assert(vm.runtime.threads[0].status === Thread.STATUS_RUNNING);
|
||||
const prevThread = vm.runtime.threads[0];
|
||||
|
||||
// Check that both are added again when another step is taken
|
||||
vm.runtime._step();
|
||||
doneThreads = vm.runtime._lastStepDoneThreads;
|
||||
t.equal(vm.runtime.threads.length, 1);
|
||||
t.equal(doneThreads.length, 0);
|
||||
checkMonitorThreadPresent(t, vm.runtime.threads);
|
||||
t.equal(vm.runtime.threads[0], prevThread);
|
||||
t.end();
|
||||
});
|
||||
});
|
||||
});
|
||||
Reference in New Issue
Block a user