Initial commit of 001code-html Scratch frontend project.
Includes scratch-gui, scratch-vm, scratch-blocks, scratch-render, scratch-l10n, and deployment config. Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
116
scratch-vm/test/unit/blocks_event.js
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116
scratch-vm/test/unit/blocks_event.js
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const test = require('tap').test;
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const Blocks = require('../../src/engine/blocks');
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const BlockUtility = require('../../src/engine/block-utility');
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const Event = require('../../src/blocks/scratch3_event');
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const Runtime = require('../../src/engine/runtime');
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const Target = require('../../src/engine/target');
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const Thread = require('../../src/engine/thread');
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const Variable = require('../../src/engine/variable');
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test('#760 - broadcastAndWait', t => {
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const broadcastAndWaitBlock = {
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id: 'broadcastAndWaitBlock',
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fields: {
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BROADCAST_OPTION: {
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id: 'testBroadcastID',
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value: 'message'
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}
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},
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inputs: Object,
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block: 'fakeBlock',
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opcode: 'event_broadcastandwait',
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next: null,
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parent: null,
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shadow: false,
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topLevel: true,
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x: 0,
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y: 0
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};
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const receiveMessageBlock = {
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id: 'receiveMessageBlock',
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fields: {
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BROADCAST_OPTION: {
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id: 'testBroadcastID',
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value: 'message'
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}
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},
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inputs: Object,
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block: 'fakeBlock',
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opcode: 'event_whenbroadcastreceived',
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next: null,
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parent: null,
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shadow: false,
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topLevel: true,
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x: 0,
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y: 0
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};
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const rt = new Runtime();
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const e = new Event(rt);
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const b = new Blocks(rt);
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b.createBlock(broadcastAndWaitBlock);
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b.createBlock(receiveMessageBlock);
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const tgt = new Target(rt, b);
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tgt.isStage = true;
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tgt.createVariable('testBroadcastID', 'message', Variable.BROADCAST_MESSAGE_TYPE);
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rt.addTarget(tgt);
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let th = rt._pushThread('broadcastAndWaitBlock', t);
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const util = new BlockUtility();
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util.sequencer = rt.sequencer;
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util.thread = th;
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util.runtime = rt;
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// creates threads
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e.broadcastAndWait({BROADCAST_OPTION: {id: 'testBroadcastID', name: 'message'}}, util);
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t.strictEqual(rt.threads.length, 2);
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t.strictEqual(rt.threads[1].topBlock, 'receiveMessageBlock');
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// yields when some thread is active
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t.strictEqual(th.status, Thread.STATUS_YIELD);
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th.status = Thread.STATUS_RUNNING;
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e.broadcastAndWait({BROADCAST_OPTION: {id: 'testBroadcastID', name: 'message'}}, util);
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t.strictEqual(th.status, Thread.STATUS_YIELD);
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// does not yield once all threads are done
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th.status = Thread.STATUS_RUNNING;
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rt.threads[1].status = Thread.STATUS_DONE;
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rt.threads.splice(1, 1);
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e.broadcastAndWait({BROADCAST_OPTION: {id: 'testBroadcastID', name: 'message'}}, util);
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t.strictEqual(th.status, Thread.STATUS_RUNNING);
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// restarts done threads that are in runtime threads
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rt.updateThreadMap();
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th = rt._pushThread('broadcastAndWaitBlock', tgt);
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util.thread = th;
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e.broadcastAndWait({BROADCAST_OPTION: {id: 'testBroadcastID', name: 'message'}}, util);
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t.strictEqual(rt.threads.length, 3);
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t.strictEqual(rt.threads[2].status, Thread.STATUS_RUNNING);
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t.strictEqual(th.status, Thread.STATUS_YIELD);
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// yields when some restarted thread is active
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th.status = Thread.STATUS_RUNNING;
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e.broadcastAndWait({BROADCAST_OPTION: {id: 'testBroadcastID', name: 'message'}}, util);
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t.strictEqual(th.status, Thread.STATUS_YIELD);
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// does not yield once all threads are done
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th.status = Thread.STATUS_RUNNING;
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rt.threads[2].status = Thread.STATUS_DONE;
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rt.threads.splice(2, 1);
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e.broadcastAndWait({BROADCAST_OPTION: {id: 'testBroadcastID', name: 'message'}}, util);
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t.strictEqual(th.status, Thread.STATUS_RUNNING);
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t.end();
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});
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test('When > hat - loudness', t => {
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const rt = new Runtime();
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rt.audioEngine = {getLoudness: () => 10};
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const e = new Event(rt);
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const args = {
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WHENGREATERTHANMENU: 'LOUDNESS',
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VALUE: '11'
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};
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t.equal(e.hatGreaterThanPredicate(args), false);
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args.VALUE = '5';
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t.equal(e.hatGreaterThanPredicate(args), true);
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t.end();
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});
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