// TW Snapshot // Input SHA-256: 5b964fa791468016b188af74e50cadad73d482be066b104bb22faff7e4a156dc // Player script (function factoryXYZ(thread) { const target = thread.target; const runtime = target.runtime; const stage = runtime.getTargetForStage(); const b0 = runtime.getOpcodeFunction("looks_say"); return function* genXYZ () { yield* executeInCompatibilityLayer({"MESSAGE":"plan 1",}, b0, false, false, "#0F2+kcgu;or|hdwuT9{", null); yield* thread.procedures["ZSet Costume"](); yield* executeInCompatibilityLayer({"MESSAGE":"end",}, b0, false, false, "Q^(MKge)QH2e:WH6b6g@", null); retire(); return; }; }) // Player ZSet Costume (function factoryXYZ(thread) { const target = thread.target; const runtime = target.runtime; const stage = runtime.getTargetForStage(); const b0 = runtime.getOpcodeFunction("looks_say"); return function* genXYZ_Set_Costume () { yield* executeInCompatibilityLayer({"MESSAGE":"pass",}, b0, false, false, "Z$W^@c(f)rHu:DL/SGuQ", null); return ""; }; })