Initial Cocos Creator port of main-site Unity WebGL game.
Includes core gameplay, 600 exported levels, visual assets, web bridge, and bootstrap scene. Co-authored-by: Cursor <cursoragent@cursor.com>
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AGENTS.md
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# Cocos 主站 tfrh001 — Agent 指南
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- 引擎:**Cocos Creator 3.8.8**
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- 源 Unity 项目:`/Users/liuyufei/tfrh/主站文件/主站`
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- 设计对齐 Unity `Platformer.*` 命名与 JS API
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## 开发约束
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1. 关卡只改 `assets/scripts/level/LevelRegistry.ts` 或新增 JSON,勿硬编码在 GameManager。
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2. 保持 `SendMessage` 对象名:GameController、Player、Vehicle、UIMain。
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3. 移动规则只改 `assets/scripts/core/Define.ts`。
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4. 对外回调用 `JsBridge.call(name, jsonString)`。
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## 关键文件
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- `AppBootstrap.ts` — 场景自动搭建
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- `GameController.ts` — JS SendMessage 入口
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- `gameplay/Movement.ts` — 移动队列与规则
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