Initial Cocos Creator port of main-site Unity WebGL game.
Includes core gameplay, 600 exported levels, visual assets, web bridge, and bootstrap scene. Co-authored-by: Cursor <cursoragent@cursor.com>
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assets/scenes/场景搭建说明.txt
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assets/scenes/场景搭建说明.txt
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在 Cocos Creator 3.8.8 中:
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1. 新建场景 → 保存为 main.scene(与本目录同级)
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2. 创建空节点 AppRoot,添加组件 AppBootstrap(脚本路径 assets/scripts/AppBootstrap.ts)
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3. 项目设置中将 main 设为启动场景
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4. 点击播放即可
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无需手动创建 GameController / Player,AppBootstrap 会自动搭建。
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