Complete Cocos Creator port with level bundles, themes, and tooling.
Adds level prefabs, theme assets, audio, extensions, and deployment scripts for the Unity WebGL migration. Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
114
extensions/plugin-import-2x/creator/components/Sprite.ts
Normal file
114
extensions/plugin-import-2x/creator/components/Sprite.ts
Normal file
@@ -0,0 +1,114 @@
|
||||
'use strict';
|
||||
import { ImporterBase } from "../common/base";
|
||||
import { basename, extname } from "path";
|
||||
import { getBlendFactor2DTo3D, importProjectAssets, setColor } from "../common/utlis";
|
||||
|
||||
export const SPRITE = {
|
||||
"__type__": "cc.Sprite",
|
||||
"_name": "",
|
||||
"_objFlags": 0,
|
||||
"node": null,
|
||||
"_enabled": true,
|
||||
"__prefab": null,
|
||||
"_customMaterial": null,
|
||||
"_visFlags": 0,
|
||||
"_srcBlendFactor": 2,
|
||||
"_dstBlendFactor": 4,
|
||||
"_color": {
|
||||
"__type__": "cc.Color",
|
||||
"r": 255,
|
||||
"g": 255,
|
||||
"b": 255,
|
||||
"a": 255,
|
||||
},
|
||||
"_spriteFrame": null,
|
||||
"_type": 0,
|
||||
"_fillType": 0,
|
||||
"_sizeMode": 1,
|
||||
"_fillCenter": {
|
||||
"__type__": "cc.Vec2",
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
},
|
||||
"_fillStart": 0,
|
||||
"_fillRange": 0,
|
||||
"_isTrimmedMode": true,
|
||||
"_useGrayscale": false,
|
||||
"_atlas": null,
|
||||
};
|
||||
|
||||
export class Sprite {
|
||||
|
||||
static create() {
|
||||
return JSON.parse(JSON.stringify(SPRITE));
|
||||
}
|
||||
|
||||
static getAtlasSpriteFrame(atlasUuid: string, spriteFrameUuid: string) {
|
||||
const assets = importProjectAssets.get(atlasUuid);
|
||||
if (!assets || !assets.meta || !assets.meta.subMetas) {
|
||||
return null;
|
||||
}
|
||||
const subMetas = assets.meta.subMetas;
|
||||
for (const key in subMetas) {
|
||||
const subMeta = subMetas[key];
|
||||
if (subMeta.uuid === spriteFrameUuid) {
|
||||
return `${atlasUuid}@${ImporterBase.getNameByID(basename(key, extname(key)))}`;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
static async migrate(index: number, json2D: any, json3D: any) {
|
||||
const sprite = json2D[index];
|
||||
const source = JSON.parse(JSON.stringify(SPRITE));
|
||||
for (const key in sprite) {
|
||||
const value = sprite[key];
|
||||
if (key === '__type__' || value === undefined || value === null) { continue; }
|
||||
if (key === 'node') {
|
||||
source.node = value;
|
||||
setColor(source, value.__id__, json2D);
|
||||
} else if (key === '_spriteFrame') {
|
||||
let __uuid__ = value.__uuid__;
|
||||
if (sprite['_atlas'] && __uuid__) {
|
||||
__uuid__ = Sprite.getAtlasSpriteFrame(sprite['_atlas'].__uuid__, __uuid__);
|
||||
}
|
||||
else {
|
||||
__uuid__ = await ImporterBase.getUuid(value.__uuid__, 'spriteFrame');
|
||||
}
|
||||
if (__uuid__) {
|
||||
source._spriteFrame = {
|
||||
__uuid__: __uuid__,
|
||||
};
|
||||
}
|
||||
} else if (key === '_atlas') {
|
||||
source._atlas = {
|
||||
__uuid__: await ImporterBase.getUuid(value.__uuid__),
|
||||
};
|
||||
} else if (key === '_materials') {
|
||||
// for (let i = 0; i < value.length; ++i) {
|
||||
let material = value[0];
|
||||
if (material) {
|
||||
material = {
|
||||
__uuid__: await ImporterBase.getUuid(material.__uuid__),
|
||||
};
|
||||
source._customMaterial = material;
|
||||
}
|
||||
// }
|
||||
} else if (key === '_dstBlendFactor') {
|
||||
source._dstBlendFactor = getBlendFactor2DTo3D(value);
|
||||
} else if (key === '_srcBlendFactor') {
|
||||
source._srcBlendFactor = getBlendFactor2DTo3D(value);
|
||||
}
|
||||
else {
|
||||
source[key] = value;
|
||||
}
|
||||
}
|
||||
return source;
|
||||
}
|
||||
|
||||
static async apply(index: number, json2D: any, json3D: any) {
|
||||
const source = await Sprite.migrate(index, json2D, json3D);
|
||||
json3D.splice(index, 1, source);
|
||||
return source;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user