Complete Cocos Creator port with level bundles, themes, and tooling.
Adds level prefabs, theme assets, audio, extensions, and deployment scripts for the Unity WebGL migration. Co-authored-by: Cursor <cursoragent@cursor.com>
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'use strict';
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export const TEXTURECUBE = {
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"__type__": "cc.TextureCube",
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"content": {
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"base": "2,2,0,0,0,8",
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"mipmaps": [],
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},
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};
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export class TextureCube {
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static create() {
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return JSON.parse(JSON.stringify(TEXTURECUBE));
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}
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static async migrate(json2D: any) {
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const source = JSON.parse(JSON.stringify(TEXTURECUBE));
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for (const key in json2D) {
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const value = json2D[key];
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if (key === '__type__' || value === undefined || value === null) { continue; }
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source[key] = value;
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}
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return source;
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}
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static async apply(index: number, json2D: any, json3D: any) {
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const source = await TextureCube.migrate(json2D[index]);
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json3D.splice(index, 1, source);
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return source;
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}
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}
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