Complete Cocos Creator port with level bundles, themes, and tooling.
Adds level prefabs, theme assets, audio, extensions, and deployment scripts for the Unity WebGL migration. Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
120
extensions/plugin-import-2x/creator/components/Toggle.ts
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120
extensions/plugin-import-2x/creator/components/Toggle.ts
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'use strict';
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export const TOGGLE = {
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"__type__": "cc.Toggle",
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"_name": "",
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"_objFlags": 0,
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"node": null,
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"_enabled": true,
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"__prefab": null,
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"clickEvents": [],
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"_interactable": true,
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"_transition": 0,
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"_normalColor": {
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"__type__": "cc.Color",
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"r": 214,
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"g": 214,
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"b": 214,
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"a": 255,
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},
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"_hoverColor": {
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"__type__": "cc.Color",
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"r": 211,
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"g": 211,
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"b": 211,
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"a": 255,
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},
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"_pressedColor": {
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"__type__": "cc.Color",
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"r": 255,
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"g": 255,
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"b": 255,
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"a": 255,
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},
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"_disabledColor": {
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"__type__": "cc.Color",
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"r": 124,
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"g": 124,
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"b": 124,
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"a": 255,
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},
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"_normalSprite": null,
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"_hoverSprite": null,
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"_pressedSprite": null,
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"_disabledSprite": null,
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"_duration": 0.1,
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"_zoomScale": 1.2,
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"_target": null,
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"checkEvents": [],
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"_isChecked": true,
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"_checkMark": null,
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};
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export class Toggle {
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static create() {
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return JSON.parse(JSON.stringify(TOGGLE));
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}
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static async migrate(json2D: any) {
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const source = JSON.parse(JSON.stringify(TOGGLE));
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for (const key in json2D) {
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const value = json2D[key];
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if (key === '__type__' || value === undefined || value === null) { continue; }
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if (key === 'duration') {
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source._duration = value;
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}
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else if (key === 'zoomScale') {
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source._zoomScale = value;
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}
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else if (key === '_N$interactable') {
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source._interactable = value;
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}
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else if (key === '_N$transition' || key === 'transition') {
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source._transition = value;
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}
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else if (key === '_N$normalColor' || key === 'normalColor') {
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source._normalColor = value;
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}
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else if (key === '_N$pressedColor' || key === 'pressedColor') {
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source._pressedColor = value;
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}
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else if (key === '_N$hoverColor' || key === 'hoverColor') {
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source._hoverColor = value;
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}
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else if (key === '_N$disabledColor' || key === 'disabledColor') {
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source._disabledColor = value;
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}
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else if (key === '_N$normalSprite' || key === 'normalSprite') {
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source._normalSprite = value;
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}
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else if (key === '_N$pressedSprite' || key === 'pressedSprite') {
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source._pressedSprite = value;
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}
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else if (key === '_N$hoverSprite' || key === 'hoverSprite') {
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source._hoverSprite = value;
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}
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else if (key === '_N$disabledSprite' || key === 'disabledSprite') {
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source._disabledSprite = value;
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}
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else if (key === '_N$target' || key === 'target') {
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source._target = value;
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}
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else if (key === '_N$isChecked' || key === 'isChecked') {
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source._isChecked = value;
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}
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else if (key === 'checkMark') {
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source._checkMark = value;
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}
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else {
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source[key] = value;
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}
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}
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return source;
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}
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static async apply(index: number, json2D: any, json3D: any) {
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const source = await Toggle.migrate(json2D[index]);
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json3D.splice(index, 1, source);
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return source;
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}
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}
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