Complete Cocos Creator port with level bundles, themes, and tooling.

Adds level prefabs, theme assets, audio, extensions, and deployment scripts for the Unity WebGL migration.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-06-16 15:30:58 +08:00
parent cba5105908
commit d393302388
6248 changed files with 17322729 additions and 11036 deletions

View File

@@ -0,0 +1,52 @@
'use strict';
export const VIDEOPLAYER = {
"__type__": "cc.VideoPlayer",
"_name": "",
"_objFlags": 0,
"node": null,
"_enabled": true,
"__prefab": null,
"_resourceType": 1,
"_remoteURL": "",
"_clip": null,
"_playOnAwake": true,
"_volume": 1,
"_mute": false,
"_playbackRate": 1,
"_loop": false,
"_fullScreenOnAwake": false,
"_stayOnBottom": false,
"_keepAspectRatio": true,
"videoPlayerEvent": [],
};
export class VideoPlayer {
static create() {
return JSON.parse(JSON.stringify(VIDEOPLAYER));
}
static async migrate(json2D: any) {
const source = JSON.parse(JSON.stringify(VIDEOPLAYER));
for (const key in json2D) {
const value = json2D[key];
if (key === '__type__' || value === undefined || value === null) { continue; }
if (key === '_N$isFullscreen') {
source._fullScreenOnAwake = value;
}
else if (key === '_N$keepAspectRatio') {
source._keepAspectRatio = value;
}
else {
source[key] = value;
}
}
return source;
}
static async apply(index: number, json2D: any, json3D: any) {
const source = await VideoPlayer.migrate(json2D[index]);
json3D.splice(index, 1, source);
return source;
}
}