Complete Cocos Creator port with level bundles, themes, and tooling.
Adds level prefabs, theme assets, audio, extensions, and deployment scripts for the Unity WebGL migration. Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
845
extensions/plugin-import-2x/dist/common/utlis.js
vendored
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845
extensions/plugin-import-2x/dist/common/utlis.js
vendored
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@@ -0,0 +1,845 @@
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'use strict';
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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
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function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
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return new (P || (P = Promise))(function (resolve, reject) {
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function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
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function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
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function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
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step((generator = generator.apply(thisArg, _arguments || [])).next());
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});
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.nameToId = exports.getDesignResolution = exports.getComponentByType = exports.compareVersion = exports.sizeSorting = exports.scriptName = exports.fromEuler = exports.getColor = exports.parseTilesetImages = exports.searchTmxDependImages = exports.readWriteFileByLineWithProcess = exports.getFBXSubMetaNewName = exports.setColor = exports.hasCanvasComponent = exports.hasUIRenderComponent = exports.hasComponent = exports.getBlendFactor2DTo3D = exports.migratePlatformSettings = exports.import2DChunks = exports.init2DChunks = exports.chunksCacheBy2D = exports.addImportProjectAssets = exports.isFbxMultKey = exports.scanningDefaultAssets2D = exports.getDefaultAssets2D = exports.clear = exports.getNewUuid = exports.saveUuid = exports.updateReplaceScriptList = exports.replaceScriptList = exports.scriptList = exports.uuidList = exports.importSubAssets = exports.importProjectAssets = exports.replaceFbxUuidMap = exports.setGroupLayerByIndex = exports.getGroupLayerByIndex = exports.initGroupList = exports.layerToGroupMap = exports.collator = exports.SKIPS_SCRIPT = void 0;
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// @ts-ignore
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const fs_extra_1 = require("fs-extra");
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const path_1 = require("path");
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const base_1 = require("./base");
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const fs_1 = require("fs");
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const readline_1 = require("readline");
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// @ts-ignore
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const xmldom_1 = require("xmldom");
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const crypto_1 = require("crypto");
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const lodash = require('lodash');
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exports.SKIPS_SCRIPT = [
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'use_reversed_rotateBy.js',
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'use_reversed_rotateTo.js',
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'use_v2.0.x_cc.Toggle_event.js',
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'use_v2.1-2.2.1_cc.Toggle_event.js',
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];
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// 优化原本的 localeCompare 方法,性能提升:1000 空节点 1103ms -> 31ms
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exports.collator = new Intl.Collator('en', {
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numeric: true,
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sensitivity: 'base',
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});
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// 2d 的分组
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exports.layerToGroupMap = new Map();
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let groupList = [];
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function initGroupList(path) {
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return __awaiter(this, void 0, void 0, function* () {
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try {
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const project = (0, fs_extra_1.readJSONSync)((0, path_1.join)(path, '../settings/project.json'));
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groupList = project['group-list'] || [];
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for (let i = 0; i < groupList.length; ++i) {
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let group = groupList[i];
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yield setGroupLayerByIndex(i, group);
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}
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}
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catch (e) {
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groupList = [];
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// console.log(e);
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}
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});
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}
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exports.initGroupList = initGroupList;
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function getGroupLayerByIndex(index) {
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return __awaiter(this, void 0, void 0, function* () {
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if (groupList.length === 0) {
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return 1 << 25; // 默认为 UI_2D
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}
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const group = groupList[index];
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if (group) {
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return yield setGroupLayerByIndex(index, group);
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}
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else {
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return null;
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}
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});
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}
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exports.getGroupLayerByIndex = getGroupLayerByIndex;
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function setGroupLayerByIndex(index, group) {
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return __awaiter(this, void 0, void 0, function* () {
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let userLayers = yield Editor.Profile.getProject('project', 'layer');
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let layer;
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if (!userLayers) {
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userLayers = [];
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}
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else {
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if (group === 'default') {
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group = 'Default';
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}
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layer = userLayers.find((layer) => layer.name === group);
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}
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if (!layer) {
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const length = userLayers.length;
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layer = {
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name: group,
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value: (1 << length),
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};
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userLayers.push(layer);
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// console.log('layer: ' + layer.name + ' ' + layer.value);
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let key = 1 << index;
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exports.layerToGroupMap.set(key, layer.value);
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yield Editor.Profile.setProject('project', 'layer', userLayers);
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}
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return layer.value;
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});
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}
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exports.setGroupLayerByIndex = setGroupLayerByIndex;
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// 替换 fbx sub meta 中的 uuid
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exports.replaceFbxUuidMap = new Map();
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// 存储导入项目所有资源
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exports.importProjectAssets = new Map();
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exports.importSubAssets = new Map();
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// 存储 uuid 列表,处理 uuid 冲突,确保 uuid 都是唯一的
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exports.uuidList = new Map();
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// 脚本名
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exports.scriptList = new Map();
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exports.replaceScriptList = [];
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function updateReplaceScriptList(list) {
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exports.replaceScriptList = list;
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}
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exports.updateReplaceScriptList = updateReplaceScriptList;
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function saveUuid(oldUuid, newUuid) {
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exports.uuidList.set(oldUuid, newUuid);
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}
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exports.saveUuid = saveUuid;
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function getNewUuid(oldUuid) {
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let uuid = exports.uuidList.get(oldUuid);
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if (!uuid) {
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let info = exports.importProjectAssets.get(oldUuid);
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if (info && info.outUuid) {
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uuid = info.outUuid;
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}
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if (!uuid) {
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info = exports.importSubAssets.get(oldUuid);
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if (info && info.uuid) {
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uuid = info.uuid;
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}
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}
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}
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return uuid || oldUuid;
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}
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exports.getNewUuid = getNewUuid;
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function clear() {
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exports.scriptList.clear();
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exports.replaceScriptList.length = 0;
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exports.replaceFbxUuidMap.clear();
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}
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exports.clear = clear;
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const defaultAssets2DList = new Map();
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function getDefaultAssets2D(uuid) {
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return defaultAssets2DList.get(uuid);
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}
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exports.getDefaultAssets2D = getDefaultAssets2D;
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function scanningDefaultAssets2D() {
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const default_asset_root = (0, path_1.join)(__dirname, '../../static');
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const rootPath = (0, path_1.join)(__dirname, '../../static/migrate-resources/default-assets-2d');
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defaultAssets2DList.clear();
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function step(path) {
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try {
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if (path.endsWith('.DS_Store')) {
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return;
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}
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const stat = (0, fs_extra_1.statSync)(path);
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if (stat.isDirectory()) {
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const names = (0, fs_extra_1.readdirSync)(path);
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names.forEach((name) => {
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const tempPath = (0, path_1.join)(path, name);
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if (name.endsWith('.meta')) {
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addImportProjectAssets(default_asset_root, tempPath, true);
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return;
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}
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step(tempPath);
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});
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}
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else {
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const metaPath = (0, path_1.join)((0, path_1.dirname)(path), (0, path_1.basename)(path) + '.meta');
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const meta = (0, fs_extra_1.readJSONSync)(metaPath);
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defaultAssets2DList.set(meta.uuid, {
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path: path,
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type: meta.type,
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baseUuid: meta.uuid,
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});
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for (const key in meta.subMetas) {
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const subMeta = meta.subMetas[key];
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if (subMeta) {
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defaultAssets2DList.set(subMeta.uuid, {
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path: path,
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type: meta.type,
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baseUuid: meta.uuid,
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});
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}
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}
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}
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}
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catch (error) {
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console.error(error);
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}
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}
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step(rootPath);
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}
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exports.scanningDefaultAssets2D = scanningDefaultAssets2D;
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function isFbxMultKey(subMetas, key) {
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if (key.includes('-')) {
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const elements = key.split('-');
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const modeName = elements[0];
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const keys = Object.keys(subMetas).map((key) => {
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return key.includes(modeName + '-');
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}).filter(Boolean);
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return keys.length > 1;
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}
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return false;
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}
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exports.isFbxMultKey = isFbxMultKey;
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function addImportProjectAssets(root, path, isDefaultAssets = false) {
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try {
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let base = path.replace('.meta', '');
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if (base.endsWith('.fire')) {
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base = base.replace(/.fire+$/g, '.scene');
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}
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else if (base.endsWith('.js')) {
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base = base.replace(/.js+$/g, '.ts');
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}
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const meta = (0, fs_extra_1.readJSONSync)(path);
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let outPath;
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if (isDefaultAssets) {
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outPath = (0, path_1.join)(Editor.Project.path, 'assets', (0, path_1.relative)(root, base + '.meta'));
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}
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else {
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outPath = (0, path_1.join)(Editor.Project.path, (0, path_1.relative)(root, base + '.meta'));
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}
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if ((0, fs_extra_1.existsSync)(outPath)) {
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const type = (0, path_1.extname)(base);
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if (type === '.fbx' || type === '.FBX') {
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for (let key in meta.subMetas) {
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const subMeta = meta.subMetas[key];
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if (subMeta) {
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const isMult = isFbxMultKey(meta.subMetas, key);
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// console.log('修改前:' + key + ' ' + isMult);
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key = getFBXSubMetaNewName(path.replace('.meta', ''), key, isMult);
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// console.log('修改后:' + key + ' ' + ImporterBase.getNameByID(key));
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exports.importSubAssets.set(subMeta.uuid, {
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baseUuid: meta.uuid,
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uuid: `${meta.uuid}@${base_1.ImporterBase.getNameByID(key)}`,
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});
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}
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}
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}
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else if (meta.type === 'Texture Packer') {
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for (let key in meta.subMetas) {
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const subMeta = meta.subMetas[key];
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if (subMeta) {
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key = (0, path_1.basename)(key, (0, path_1.extname)(key));
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exports.importSubAssets.set(subMeta.uuid, {
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baseUuid: meta.uuid,
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uuid: `${meta.uuid}@${base_1.ImporterBase.getNameByID(key)}`,
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});
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}
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}
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}
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else if (meta.type === 'sprite') {
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for (const key in meta.subMetas) {
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const subMeta = meta.subMetas[key];
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if (subMeta) {
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exports.importSubAssets.set(subMeta.uuid, {
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baseUuid: meta.uuid,
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uuid: `${meta.uuid}@${base_1.ImporterBase.getNameByID('spriteFrame')}`,
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});
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}
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}
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}
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else if (meta.type === 'raw') {
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exports.importSubAssets.set(meta.uuid, {
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baseUuid: meta.uuid,
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uuid: `${meta.uuid}@${base_1.ImporterBase.getNameByID('texture')}`,
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});
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}
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exports.importProjectAssets.set(meta.uuid, {
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type: type,
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basePath: path,
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outPath: outPath,
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outUuid: meta.uuid,
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meta: meta,
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});
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}
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}
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catch (e) { }
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}
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exports.addImportProjectAssets = addImportProjectAssets;
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exports.chunksCacheBy2D = new Map();
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const getChunks = (path, regexp, extname) => {
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const chunksMap = new Map();
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function step(dir) {
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const names = (0, fs_extra_1.readdirSync)(dir);
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names.forEach((name) => {
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const file = (0, path_1.join)(dir, name);
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if (regexp.test(name)) {
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const name = (0, path_1.basename)(file, extname);
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const content = (0, fs_extra_1.readFileSync)(file, { encoding: 'utf8' });
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chunksMap.set(name, {
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from: file,
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to: (0, path_1.join)(Editor.Project.path, 'assets', 'migrate-resources', 'chunks', name + '.chunk'),
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content: content,
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getIncludePath(effectPath) {
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return (0, path_1.relative)(effectPath, this.to);
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},
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});
|
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}
|
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else if ((0, fs_extra_1.statSync)(file).isDirectory()) {
|
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step(file);
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}
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});
|
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}
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step(path);
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return chunksMap;
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};
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function init2DChunks() {
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exports.chunksCacheBy2D = getChunks((0, path_1.join)(__dirname, '../../static/migrate-resources/chunks'), /\.inc$/, '.inc');
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}
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exports.init2DChunks = init2DChunks;
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function import2DChunks(noRefres) {
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// eslint-disable-next-line no-async-promise-executor
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return new Promise((resolve) => __awaiter(this, void 0, void 0, function* () {
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let idx = 0;
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let open = false;
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for (const [key, value] of exports.chunksCacheBy2D) {
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if (!(0, fs_extra_1.existsSync)(value.to)) {
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// console.log('导入:' + value.to);
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(0, fs_extra_1.ensureDirSync)((0, path_1.dirname)(value.to));
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(0, fs_extra_1.copyFileSync)(value.from, value.to);
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open = true;
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}
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idx++;
|
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if (idx >= exports.chunksCacheBy2D.size) {
|
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if (open && !noRefres) {
|
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yield Editor.Message.request('asset-db', 'refresh-asset', 'db://assets');
|
||||
}
|
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resolve(true);
|
||||
}
|
||||
}
|
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}));
|
||||
}
|
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exports.import2DChunks = import2DChunks;
|
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/* comporess texture */
|
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const migrateMap = {
|
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pvrtc_4bits: 'pvrtc_4bits_rgba',
|
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pvrtc_2bits: 'pvrtc_2bits_rgba',
|
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etc2: 'etc2_rgba',
|
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etc1: 'etc1_rgb_a',
|
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};
|
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const PLATFORMS = ['miniGame', 'web', 'android', 'ios', 'pc'];
|
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function migratePlatformSettings(platformSettings) {
|
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return __awaiter(this, void 0, void 0, function* () {
|
||||
if (!platformSettings || Object.keys(platformSettings).length === 0) {
|
||||
return;
|
||||
}
|
||||
const result = {
|
||||
useCompressTexture: true,
|
||||
presetId: '',
|
||||
};
|
||||
if (platformSettings.default && Object.keys(platformSettings).length === 1) {
|
||||
// 只有默认配置需要全部平台都配一遍
|
||||
PLATFORMS.forEach((platformType) => {
|
||||
const config = {};
|
||||
platformSettings.default.formats.forEach((format) => {
|
||||
// @ts-ignore
|
||||
config[format.name] = format.quality;
|
||||
});
|
||||
platformSettings[platformType] = config;
|
||||
});
|
||||
}
|
||||
else {
|
||||
Object.keys(platformSettings).forEach((platformType) => {
|
||||
if (platformType === 'default') {
|
||||
return;
|
||||
}
|
||||
if (platformType !== 'default') {
|
||||
const defaultConfig = {};
|
||||
if (platformSettings.default) {
|
||||
const defaultData = JSON.parse(JSON.stringify(platformSettings.default));
|
||||
if (defaultData.formats) {
|
||||
defaultData.formats.forEach((format) => {
|
||||
defaultConfig[format.name] = format.quality;
|
||||
});
|
||||
}
|
||||
}
|
||||
const otherConfig = {};
|
||||
platformSettings[platformType].formats.forEach((format) => {
|
||||
otherConfig[format.name] = format.quality;
|
||||
});
|
||||
platformSettings[platformType] = Object.assign(defaultConfig, otherConfig);
|
||||
}
|
||||
migrateCompressTextureType(platformSettings[platformType]);
|
||||
if (platformType === 'minigame') {
|
||||
platformSettings.miniGame = platformSettings.minigame;
|
||||
delete platformSettings.minigame;
|
||||
}
|
||||
});
|
||||
}
|
||||
delete platformSettings.default;
|
||||
if (Object.keys(platformSettings).length === 0) {
|
||||
return;
|
||||
}
|
||||
result.presetId = yield getPresetId(platformSettings);
|
||||
return result;
|
||||
});
|
||||
}
|
||||
exports.migratePlatformSettings = migratePlatformSettings;
|
||||
function migrateCompressTextureType(config) {
|
||||
if (!config) {
|
||||
return;
|
||||
}
|
||||
Object.keys(config).forEach((name) => {
|
||||
if (!migrateMap[name]) {
|
||||
return;
|
||||
}
|
||||
config[migrateMap[name]] = config[name];
|
||||
delete config[name];
|
||||
});
|
||||
}
|
||||
function getPresetId(platformSettings) {
|
||||
return __awaiter(this, void 0, void 0, function* () {
|
||||
const presetId = 'presetId' + Date.now();
|
||||
// @ts-ignore
|
||||
let userPreset = yield Editor.Profile.getProject('builder', 'textureCompressConfig.userPreset');
|
||||
if (!userPreset) {
|
||||
userPreset = {
|
||||
[presetId]: {
|
||||
name: presetId,
|
||||
options: platformSettings,
|
||||
},
|
||||
};
|
||||
// @ts-ignore
|
||||
yield Editor.Profile.setProject('builder', `textureCompressConfig.userPreset`, userPreset);
|
||||
return presetId;
|
||||
}
|
||||
for (const Id of Object.keys(userPreset)) {
|
||||
if (lodash.isEqual(userPreset[Id].options, platformSettings)) {
|
||||
return Id;
|
||||
}
|
||||
}
|
||||
// @ts-ignore
|
||||
yield Editor.Profile.setProject('builder', `textureCompressConfig.userPreset.${presetId}`, {
|
||||
name: presetId,
|
||||
options: platformSettings,
|
||||
});
|
||||
return presetId;
|
||||
});
|
||||
}
|
||||
function getBlendFactor2DTo3D(value) {
|
||||
switch (value) {
|
||||
case 0: // ZERO
|
||||
return 0;
|
||||
case 1: // ONE
|
||||
return 1;
|
||||
case 0x302: // SRC_ALPHA
|
||||
return 2;
|
||||
case 0x304: // DST_ALPHA
|
||||
return 3;
|
||||
case 0x303: // ONE_MINUS_SRC_ALPHA
|
||||
return 4;
|
||||
case 0x305: // ONE_MINUS_DST_ALPHA
|
||||
return 5;
|
||||
case 0x300: // SRC_COLOR
|
||||
return 6;
|
||||
case 0x306: // DST_COLOR
|
||||
return 7;
|
||||
case 0x301: // ONE_MINUS_SRC_COLOR
|
||||
return 8;
|
||||
case 0x307: // ONE_MINUS_DST_COLOR
|
||||
return 9;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
exports.getBlendFactor2DTo3D = getBlendFactor2DTo3D;
|
||||
function hasComponent(target, json3D, type) {
|
||||
for (const component of target._components) {
|
||||
const id = component.__id__;
|
||||
if (json3D[id].__type__ === type) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
exports.hasComponent = hasComponent;
|
||||
const UI_COMPONENT = [
|
||||
'cc.Canvas',
|
||||
'cc.Widget',
|
||||
'cc.Sprite',
|
||||
'cc.Label',
|
||||
'cc.LabelOutline',
|
||||
'cc.LabelShadow',
|
||||
'cc.RichText',
|
||||
'cc.ParticleSystem',
|
||||
'cc.TiledMap',
|
||||
'cc.TiledTile',
|
||||
'cc.TiledLayer',
|
||||
'cc.TiledObjectGroup',
|
||||
'cc.Layout',
|
||||
'cc.Button',
|
||||
'cc.ScrollView',
|
||||
'cc.Slider',
|
||||
'cc.PageView',
|
||||
'cc.ProgressBar',
|
||||
'cc.Toggle',
|
||||
'cc.ToggleContainer',
|
||||
'cc.ToggleGroup',
|
||||
'cc.EditBox',
|
||||
'cc.VideoPlayer',
|
||||
'cc.WebView',
|
||||
'cc.UITransform',
|
||||
'cc.UIOpacity',
|
||||
'sp.Skeleton',
|
||||
'dragonBones.ArmatureDisplay',
|
||||
];
|
||||
function hasUIRenderComponent(target, json) {
|
||||
if (!target._is3DNode) {
|
||||
return true;
|
||||
}
|
||||
// 如果是自动同步的 prefab 是没有 _components 的
|
||||
if (!target._components) {
|
||||
return false;
|
||||
}
|
||||
for (const componentData of target._components) {
|
||||
const id = componentData.__id__;
|
||||
const component = json[id];
|
||||
if (component) {
|
||||
const __type__ = component.__type__;
|
||||
if (UI_COMPONENT.includes(__type__)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
for (const childData of target._children) {
|
||||
const id = childData.__id__;
|
||||
const child = json[id];
|
||||
if (hasUIRenderComponent(child, json)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
exports.hasUIRenderComponent = hasUIRenderComponent;
|
||||
function hasCanvasComponent(node, json2D) {
|
||||
for (const componentData of node._components) {
|
||||
const id = componentData.__id__;
|
||||
const component = json2D[id];
|
||||
if (component) {
|
||||
const __type__ = component.__type__;
|
||||
if (__type__ === 'cc.Canvas') {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
exports.hasCanvasComponent = hasCanvasComponent;
|
||||
function setColor(uiComponent, nodeID, json2D) {
|
||||
if (nodeID) {
|
||||
const node = json2D[nodeID];
|
||||
if (node && node._color) {
|
||||
uiComponent._color.r = node._color.r;
|
||||
uiComponent._color.g = node._color.g;
|
||||
uiComponent._color.b = node._color.b;
|
||||
}
|
||||
}
|
||||
}
|
||||
exports.setColor = setColor;
|
||||
function getFBXSubMetaNewName(fsPath, baseName, isMult) {
|
||||
let ext = (0, path_1.extname)(baseName);
|
||||
const elements = baseName.split('-');
|
||||
let name = elements && elements[0];
|
||||
const modelName = (0, path_1.basename)(fsPath, (0, path_1.extname)(fsPath));
|
||||
if (name && (modelName === name)) {
|
||||
switch (ext) {
|
||||
case '.sac':
|
||||
name = `UnnamedAnimation`;
|
||||
break;
|
||||
case '.image':
|
||||
name = `UnnamedImage`;
|
||||
break;
|
||||
case '.mesh':
|
||||
name = `UnnamedMesh`;
|
||||
break;
|
||||
case '.mtl':
|
||||
name = `UnnamedMaterial`;
|
||||
break;
|
||||
case '.skeleton':
|
||||
name = `UnnamedSkeleton`;
|
||||
break;
|
||||
case '.texture':
|
||||
name = `UnnamedTexture`;
|
||||
break;
|
||||
default:
|
||||
name = `Unnamed`;
|
||||
}
|
||||
if (isMult) {
|
||||
name = name + '-' + elements[1];
|
||||
}
|
||||
}
|
||||
name = name.replace(ext, '');
|
||||
switch (ext) {
|
||||
case '.sac':
|
||||
ext = '.animation';
|
||||
break;
|
||||
case '.mtl':
|
||||
ext = '.material';
|
||||
break;
|
||||
}
|
||||
return name + ext;
|
||||
}
|
||||
exports.getFBXSubMetaNewName = getFBXSubMetaNewName;
|
||||
function readWriteFileByLineWithProcess(readName, callback) {
|
||||
return __awaiter(this, void 0, void 0, function* () {
|
||||
yield new Promise((resolve) => {
|
||||
const readStream = (0, fs_1.createReadStream)(readName);
|
||||
const readLine = (0, readline_1.createInterface)({
|
||||
input: readStream,
|
||||
});
|
||||
readLine.on('line', (line) => {
|
||||
callback(line);
|
||||
});
|
||||
readLine.on('close', () => {
|
||||
resolve(true);
|
||||
});
|
||||
});
|
||||
});
|
||||
}
|
||||
exports.readWriteFileByLineWithProcess = readWriteFileByLineWithProcess;
|
||||
/**
|
||||
* 读取 tmx 文件内容,查找依赖的 texture 文件信息
|
||||
* @param tmxFile tmx 文件路径
|
||||
* @param tmxFileData tmx 文件内容
|
||||
* @returns imageFullPaths
|
||||
*/
|
||||
function searchTmxDependImages(tmxFile, tmxFileData) {
|
||||
return __awaiter(this, void 0, void 0, function* () {
|
||||
// 读取 xml 数据
|
||||
const doc = new xmldom_1.DOMParser().parseFromString(tmxFileData);
|
||||
if (!doc) {
|
||||
console.error(`TiledMap import failed: failed to parser ${tmxFile}`);
|
||||
return;
|
||||
}
|
||||
let imgFullPaths = [];
|
||||
const rootElement = doc.documentElement;
|
||||
const tilesetElements = rootElement.getElementsByTagName('tileset');
|
||||
// 读取内部的 source 数据
|
||||
for (let i = 0; i < tilesetElements.length; i++) {
|
||||
const tileset = tilesetElements[i];
|
||||
const sourceTSXAttr = tileset.getAttribute('source');
|
||||
if (sourceTSXAttr) {
|
||||
// 获取 texture 路径
|
||||
const tsxAbsPath = (0, path_1.join)((0, path_1.dirname)(tmxFile), sourceTSXAttr);
|
||||
if ((0, fs_extra_1.existsSync)(tsxAbsPath)) {
|
||||
const tsxContent = (0, fs_extra_1.readFileSync)(tsxAbsPath, 'utf-8');
|
||||
const tsxDoc = new xmldom_1.DOMParser().parseFromString(tsxContent);
|
||||
if (tsxDoc) {
|
||||
const imageFullPath = yield parseTilesetImages(tsxDoc, tsxAbsPath);
|
||||
imgFullPaths = imgFullPaths.concat(imageFullPath);
|
||||
}
|
||||
else {
|
||||
console.warn('Parse %s failed.', tsxAbsPath);
|
||||
}
|
||||
}
|
||||
}
|
||||
// import images
|
||||
const imageFullPath = yield parseTilesetImages(tileset, tmxFile);
|
||||
imgFullPaths = imgFullPaths.concat(imageFullPath);
|
||||
}
|
||||
const imageLayerTextures = [];
|
||||
const imageLayerElements = rootElement.getElementsByTagName('imagelayer');
|
||||
for (let ii = 0, nn = imageLayerElements.length; ii < nn; ii++) {
|
||||
const imageLayer = imageLayerElements[ii];
|
||||
const imageInfos = imageLayer.getElementsByTagName('image');
|
||||
if (imageInfos && imageInfos.length > 0) {
|
||||
const imageInfo = imageInfos[0];
|
||||
const imageSource = imageInfo.getAttribute('source');
|
||||
const imgPath = (0, path_1.join)((0, path_1.dirname)(tmxFile), imageSource);
|
||||
if ((0, fs_extra_1.existsSync)(imgPath)) {
|
||||
imageLayerTextures.push(imgPath);
|
||||
}
|
||||
else {
|
||||
console.warn('Parse %s failed.', imgPath);
|
||||
}
|
||||
}
|
||||
}
|
||||
return imgFullPaths.concat(imageLayerTextures);
|
||||
});
|
||||
}
|
||||
exports.searchTmxDependImages = searchTmxDependImages;
|
||||
/**
|
||||
* 读取文件路径下 image 的 source 路径信息以及对应的文件名
|
||||
* @param tsxDoc
|
||||
* @param tsxPath
|
||||
* @returns imageFullPath
|
||||
*/
|
||||
function parseTilesetImages(tsxDoc, tsxPath) {
|
||||
return __awaiter(this, void 0, void 0, function* () {
|
||||
const images = tsxDoc.getElementsByTagName('image');
|
||||
const imageFullPath = [];
|
||||
for (let i = 0; i < images.length; i++) {
|
||||
const image = images[i];
|
||||
const imageCfg = image.getAttribute('source');
|
||||
if (imageCfg) {
|
||||
const imgPath = (0, path_1.join)((0, path_1.dirname)(tsxPath), imageCfg);
|
||||
imageFullPath.push(imgPath);
|
||||
}
|
||||
}
|
||||
return imageFullPath;
|
||||
});
|
||||
}
|
||||
exports.parseTilesetImages = parseTilesetImages;
|
||||
function getColor(node) {
|
||||
if (node && node._color) {
|
||||
return {
|
||||
"__type__": "cc.Color",
|
||||
"r": node._color.r,
|
||||
"g": node._color.g,
|
||||
"b": node._color.b,
|
||||
"a": node._color.a,
|
||||
};
|
||||
}
|
||||
}
|
||||
exports.getColor = getColor;
|
||||
const halfToRad = 0.5 * Math.PI / 180.0;
|
||||
function fromEuler(out, x, y, z) {
|
||||
x *= halfToRad;
|
||||
y *= halfToRad;
|
||||
z *= halfToRad;
|
||||
const sx = Math.sin(x);
|
||||
const cx = Math.cos(x);
|
||||
const sy = Math.sin(y);
|
||||
const cy = Math.cos(y);
|
||||
const sz = Math.sin(z);
|
||||
const cz = Math.cos(z);
|
||||
out.x = sx * cy * cz + cx * sy * sz;
|
||||
out.y = cx * sy * cz + sx * cy * sz;
|
||||
out.z = cx * cy * sz - sx * sy * cz;
|
||||
out.w = cx * cy * cz - sx * sy * sz;
|
||||
return out;
|
||||
}
|
||||
exports.fromEuler = fromEuler;
|
||||
/**
|
||||
* 项目内的脚本文件名称不能重复
|
||||
*/
|
||||
exports.scriptName = {
|
||||
allScripts: null,
|
||||
allClassNames: [],
|
||||
timer: 0,
|
||||
fileName: '',
|
||||
className: '',
|
||||
isValid(fileName) {
|
||||
return __awaiter(this, void 0, void 0, function* () {
|
||||
const className = this.getValidClassName(fileName);
|
||||
if (!className) {
|
||||
return { state: 'errorScriptClassName' };
|
||||
}
|
||||
const exist = yield Editor.Message.request('scene', 'query-component-has-script', className);
|
||||
if (!exist) {
|
||||
return { state: '' };
|
||||
}
|
||||
return { state: 'errorScriptClassNameExist', message: className };
|
||||
});
|
||||
},
|
||||
getValidFileName(fileName) {
|
||||
return __awaiter(this, void 0, void 0, function* () {
|
||||
fileName = fileName.trim().replace(/[^a-zA-Z0-9_-]/g, '');
|
||||
const baseName = fileName;
|
||||
let index = 0;
|
||||
while ((yield this.isValid(fileName)).state) {
|
||||
index++;
|
||||
const padString = `-${index.toString().padStart(3, '0')}`;
|
||||
fileName = `${baseName}${padString}`;
|
||||
}
|
||||
return fileName;
|
||||
});
|
||||
},
|
||||
getValidClassName(fileName) {
|
||||
/**
|
||||
* 类名转为大驼峰格式:
|
||||
* 头部不能有数字
|
||||
* 不含特殊字符
|
||||
* 符号和空格作为间隔,每个间隔后的首字母大写,如:
|
||||
* 0my class_name-for#demo! 转后为 MyClassNameForDemo
|
||||
*/
|
||||
fileName = fileName.trim().replace(/^[^a-zA-Z]+/g, '');
|
||||
const parts = fileName.match(/[a-zA-Z0-9]+/g);
|
||||
if (parts) {
|
||||
return parts
|
||||
.filter(Boolean)
|
||||
.map((part) => part[0].toLocaleUpperCase() + part.substr(1))
|
||||
.join('');
|
||||
}
|
||||
return '';
|
||||
},
|
||||
};
|
||||
// 排序
|
||||
function sizeSorting(a, b) {
|
||||
const aID = a.__id__;
|
||||
const bID = b.__id__;
|
||||
return bID - aID;
|
||||
}
|
||||
exports.sizeSorting = sizeSorting;
|
||||
// 比对版本号
|
||||
function compareVersion(versionA, versionB) {
|
||||
const a = versionA.split('.');
|
||||
const b = versionB.split('.');
|
||||
const length = Math.max(a.length, b.length);
|
||||
for (let i = 0; i < length; i++) {
|
||||
const an = a[i] || 0;
|
||||
const bn = b[i] || 0;
|
||||
if (Number(an) < Number(bn)) {
|
||||
return -1;
|
||||
}
|
||||
if (Number(an) > Number(bn)) {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
exports.compareVersion = compareVersion;
|
||||
function getComponentByType(nodeID, componentType, json) {
|
||||
const node = json[nodeID];
|
||||
const components = node._components.map((component) => json[component.__id__]);
|
||||
return components.find((component) => component.__type__ === componentType);
|
||||
}
|
||||
exports.getComponentByType = getComponentByType;
|
||||
function getDesignResolution() {
|
||||
return __awaiter(this, void 0, void 0, function* () {
|
||||
const width = yield Editor.Profile.getProject('project', 'general.designResolution.width');
|
||||
const height = yield Editor.Profile.getProject('project', 'general.designResolution.height');
|
||||
return {
|
||||
width: width || 960,
|
||||
height: height || 640,
|
||||
};
|
||||
});
|
||||
}
|
||||
exports.getDesignResolution = getDesignResolution;
|
||||
const _extendIndex = [
|
||||
1, 2, 3, 4, 5,
|
||||
7, 8, 9, 10, 11, 12, 13, 14, 15,
|
||||
17, 18, 19, 20, 21, 22, 23, 24,
|
||||
26, 27, 28, 29, 30
|
||||
];
|
||||
function nameToId(name, extend) {
|
||||
if (!extend) {
|
||||
extend = 0;
|
||||
}
|
||||
const md5 = (0, crypto_1.createHash)('md5').update(name).digest('hex');
|
||||
let id = md5[0] + md5[6] + md5[16] + md5[25] + md5[31];
|
||||
for (let i = 0; i < extend; i++) {
|
||||
id += md5[_extendIndex[i]];
|
||||
}
|
||||
return id;
|
||||
}
|
||||
exports.nameToId = nameToId;
|
||||
Reference in New Issue
Block a user