Complete Cocos Creator port with level bundles, themes, and tooling.
Adds level prefabs, theme assets, audio, extensions, and deployment scripts for the Unity WebGL migration. Co-authored-by: Cursor <cursoragent@cursor.com>
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110
extensions/plugin-import-2x/dist/convertor/index.js
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110
extensions/plugin-import-2x/dist/convertor/index.js
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'use strict';
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.registerConverter = exports.getConverter = exports.bubbleSort = exports.converterMap = void 0;
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const utlis_1 = require("../common/utlis");
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const diff_1 = require("../common/diff");
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const image_1 = require("./image");
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const fnt_1 = require("./fnt");
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const text_1 = require("./text");
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const audio_1 = require("./audio");
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const plist_1 = require("./plist");
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const json_1 = require("./json");
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const tmx_1 = require("./tmx");
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const mtl_1 = require("./mtl");
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const fbx_1 = require("./fbx");
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const ttf_1 = require("./ttf");
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const pac_1 = require("./pac");
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const anim_1 = require("./anim");
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const fire_1 = require("./fire");
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const prefab_1 = require("./prefab");
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const js_1 = require("./js");
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const ts_1 = require("./ts");
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const tsx_1 = require("./tsx");
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const bin_1 = require("./bin");
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const dbbin_1 = require("./dbbin");
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const effect_1 = require("./effect");
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const gltf_1 = require("./gltf");
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const label_atlas_1 = require("./label-atlas");
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const atlas_1 = require("./atlas");
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const sac_1 = require("./sac");
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const pmtl_1 = require("./pmtl");
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const skel_1 = require("./skel");
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const skeleton_1 = require("./skeleton");
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const video_1 = require("./video");
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const path_1 = require("path");
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// 存储需要转换的列表
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const keys = [];
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exports.converterMap = new Map();
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function register(Importer, extnames) {
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extnames.forEach(extname => {
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if (!keys.includes(extname)) {
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keys.push(extname);
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}
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exports.converterMap.set(extname, new Importer());
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});
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}
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function initConvert() {
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keys.length = 0;
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exports.converterMap.clear();
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}
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/**
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* 排序
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* @param {object} tree
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*/
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function bubbleSort(tree) {
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let i, j, stop;
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const len = tree.length;
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for (i = 0; i < len; i++) {
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for (j = 0, stop = len - i; j < stop - 1; j++) {
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const a = tree[j], b = tree[j + 1];
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const aIndex = keys.indexOf((0, path_1.extname)(a.detail.value));
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const bIndex = keys.indexOf((0, path_1.extname)(b.detail.value));
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if (aIndex > bIndex) {
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const temp = tree[j];
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tree[j] = tree[j + 1];
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tree[j + 1] = temp;
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}
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}
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}
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return tree;
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}
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exports.bubbleSort = bubbleSort;
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function getConverter(exatname) {
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return exports.converterMap.get(exatname);
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}
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exports.getConverter = getConverter;
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function registerConverter() {
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initConvert();
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(0, diff_1.initDiff)();
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(0, utlis_1.init2DChunks)();
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register(image_1.ImageImporter, ['.png', '.jpg', '.jpeg', '.webp']); // 完成
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register(text_1.TextImporter, ['.pem', '.txt', '.html', '.htm', '.xml', '.css', '.less', '.scss', '.styl', '.stylus', '.yaml', '.ini', '.csv', '.proto', '.md', '.markdown']); // 完成
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register(audio_1.AudioImporter, ['.mp3', '.wav', '.ogg', '.aac', '.pcm', '.m4a']); // 完成
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register(video_1.VideoImporter, ['.mp4']); // 完成
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register(ttf_1.TTFFontImporter, ['.ttf']); // 完成
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register(fnt_1.BitmapImporter, ['.fnt']); // 完成
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register(bin_1.BinImporter, ['.bin']); // 完成
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register(dbbin_1.DbbinImporter, ['.dbbin']); // 完成
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register(sac_1.SacImporter, ['.sac']); // 完成
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register(json_1.JSONImporter, ['.json']); // 完成
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register(atlas_1.AtlasImporter, ['.atlas']); // 完成
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register(pmtl_1.PhysicsMaterialImporter, ['.pmtl']);
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register(gltf_1.GltfImporter, ['.gltf']); // 完成
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register(skel_1.SkelImporter, ['.skel']);
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register(skeleton_1.SkeletonImporter, ['.skeleton']);
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register(tsx_1.TsxImporter, ['.tsx']); // 完成
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register(tmx_1.TmxImporter, ['.tmx']); // 完成
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register(fbx_1.FbxImporter, ['.fbx', '.FBX']); // 完成
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register(plist_1.PlistImporter, ['.plist']); // 完成
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register(pac_1.AutoAtlasImporter, ['.pac']); // 完成
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register(label_atlas_1.LabelAtlasImporter, ['.labelatlas']); // 完成
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register(effect_1.EffectImporter, ['.effect']);
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register(mtl_1.MaterialImporter, ['.mtl']);
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register(anim_1.AnimImporter, ['.anim']);
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register(prefab_1.PrefabImporter, ['.prefab']);
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register(fire_1.FireImporter, ['.fire']);
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// 代码最后导入
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register(js_1.JSImporter, ['.js']); // 完成
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register(ts_1.TSImporter, ['.ts']); // 完成
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}
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exports.registerConverter = registerConverter;
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