Complete Cocos Creator port with level bundles, themes, and tooling.
Adds level prefabs, theme assets, audio, extensions, and deployment scripts for the Unity WebGL migration. Co-authored-by: Cursor <cursoragent@cursor.com>
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144
extensions/plugin-import-2x/dist/scene-walker.js
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144
extensions/plugin-import-2x/dist/scene-walker.js
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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// @ts-ignore
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const fs_extra_1 = require("fs-extra");
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const path_1 = require("path");
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const out_path = (0, path_1.join)(Editor.App.path, 'builtin/importer/creator/components');
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exports.ready = function () { };
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exports.close = function () { };
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const RENAME_COMPONENT = {
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'cc.BoxCollider': 'cc.BoxCollider2D',
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'cc.BoxCollider3D': 'cc.BoxCollider',
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'cc.CircleCollider': 'cc.CircleCollider2D',
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'cc.Collider': 'cc.Collider2D',
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'cc.Collider3D': 'cc.Collider',
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'cc.DistanceJoint': 'cc.DistanceJoint2D',
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'cc.ClickEvent': 'cc.EventHandler',
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'cc.MouseJoint': 'cc.MouseJoint2D',
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'cc.WheelJoint': 'cc.WheelJoint2D',
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'cc.PolygonCollider': 'cc.PolygonCollider2D',
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'cc.ParticleSystem': 'cc.ParticleSystem2D',
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'cc.ParticleSystem3D': 'cc.ParticleSystem',
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'cc.Joint': 'cc.Joint2D',
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'cc.RenderComponent': 'cc.RenderableComponent',
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'cc.RigidBody': 'cc.RigidBody2D',
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'cc.RigidBody3D': 'cc.RigidBody',
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'cc.SphereCollider3D': 'cc.SphereCollider',
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};
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const CLASS = [`AnimationCurve`, 'Keyframe', 'GradientRange', 'Gradient',
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'Burst', 'ShapeModule', 'ColorOvertimeModule', 'SizeOvertimeModule', 'TrailMode',
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'VelocityOvertimeModule', 'ForceOvertimeModule', 'LimitVelocityOvertimeModule',
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'RotationOvertimeModule', 'TextureAnimationModule', 'TrailModule', 'ColorKey', 'AlphaKey'];
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exports.methods = {
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onSerializeComponent() {
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const totalClassElements = new Map();
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const classElements = [];
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const cccc = require('cc');
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for (const key in cccc) {
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const element = cccc[key];
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if (cccc.CCClass._isCCClass(element) && !classElements.includes(element.name)) {
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totalClassElements.set(element.name, element);
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classElements.push(element.name);
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}
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}
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for (const name of CLASS) {
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const element = cccc.js.getClassByName(name);
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if (cccc.CCClass._isCCClass(element) && !classElements.includes(element.name)) {
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totalClassElements.set(element.name, element);
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classElements.push(element.name);
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}
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else {
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console.log(name);
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}
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}
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classElements.sort();
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for (let i = 0; i < classElements.length; ++i) {
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const name = classElements[i];
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const Class = totalClassElements.get(name);
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try {
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// @ts-ignoret
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const serialize = EditorExtends.serialize(new Class());
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const json = JSON.parse(serialize);
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delete json._id;
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if (Array.isArray(json)) {
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json.forEach((obj) => {
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delete obj._id;
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});
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}
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let jsonStr = `'use strict';\n`;
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const baseClassName = Class.name.toUpperCase();
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jsonStr += `export const ${baseClassName} = ${JSON.stringify(json, null, 4)};\n\n`;
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jsonStr += `export class ${Class.name} {\n\n`;
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jsonStr += ` static create() {\n`;
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jsonStr += ` return JSON.parse(JSON.stringify(${baseClassName}));\n`;
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jsonStr += ` }\n\n`;
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jsonStr += ` static async migrate(json2D: any) {\n`;
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jsonStr += ` const source = JSON.parse(JSON.stringify(${baseClassName}));\n`;
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jsonStr += ` for (const key in json2D) {\n`;
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jsonStr += ` let value = json2D[key];\n`;
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jsonStr += ` if (value === undefined || value === null) { continue; }\n`;
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jsonStr += ` source[key] = value;\n`;
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jsonStr += ` }\n`;
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jsonStr += ` return source;\n`;
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jsonStr += ` }\n\n`;
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jsonStr += ` static async apply(index: number, json2D: any, json3D: any) {\n`;
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jsonStr += ` let source = await ${Class.name}.migrate(json2D[index]);\n`;
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jsonStr += ` json3D.splice(index, 1, source);\n`;
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jsonStr += ` return source;\n`;
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jsonStr += ` }\n`;
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jsonStr += `}\n`;
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const path = (0, path_1.join)(out_path, Class.name + '.ts');
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if (!(0, fs_extra_1.existsSync)(path)) {
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(0, fs_extra_1.ensureDirSync)(out_path);
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(0, fs_extra_1.writeFileSync)(path, jsonStr);
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}
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}
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catch (e) {
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console.error(e);
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}
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}
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// let jsonStr = '';
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// classElements.forEach((name) => {
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// jsonStr += `import { ${name} } from "./${name}";\n`;
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// });
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// jsonStr += `\n`;
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// jsonStr += `const CCCLASS_LIST = {\n`;
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// classElements.forEach((name) => {
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// jsonStr += ` 'cc.${name}': ${name},\n`;
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// });
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// jsonStr += `};\n\n`;
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// jsonStr += `const RENAME_COMPONENT = {\n`;
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// for (let key in RENAME_COMPONENT) {
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// // @ts-ignore
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// jsonStr += ` '${key}': '${RENAME_COMPONENT[key]}',\n`;
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// }
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// jsonStr += `};\n\n`;
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// jsonStr += `export class MigrateManager {\n\n`;
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// jsonStr += ` static async add(index: number, json2D: any, json3D: any) {\n`;
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// jsonStr += ` let element2D = json2D[index];\n`;
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// jsonStr += ` let type = element2D.__type__ || element2D[0].__type__;// 粒子存的是数组\n`;
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// jsonStr += ` // @ts-ignore\n`;
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// jsonStr += ` type = RENAME_COMPONENT[type];\n`;
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// jsonStr += ` // @ts-ignore\n`;
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// jsonStr += ` const CCClass = CCCLASS_LIST[type];\n`;
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// jsonStr += ` if (CCClass) {\n`;
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// jsonStr += ` return await CCClass.apply(index, json2D, json3D);\n`;
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// jsonStr += ` }\n`;
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// jsonStr += ` else {\n`;
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// jsonStr += ` console.log('未适配类型:' + type + ' ' + index);\n`;
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// jsonStr += ` let source = {};\n`;
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// jsonStr += ` for (let key in element2D) {\n`;
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// jsonStr += ` // @ts-ignore\n`;
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// jsonStr += ` source[key] = element2D[key];\n`;
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// jsonStr += ` }\n`;
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// jsonStr += ` json3D.splice(index, 1, source);\n`;
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// jsonStr += ` return source;\n`;
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// jsonStr += ` }\n`;
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// jsonStr += ` }\n`;
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// jsonStr += `}\n`;
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// let path = join(out_path, 'MigrateManager.ts');
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// if (!existsSync(path)) {
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// writeFileSync(path, jsonStr);
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// }
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},
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};
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