Complete Cocos Creator port with level bundles, themes, and tooling.

Adds level prefabs, theme assets, audio, extensions, and deployment scripts for the Unity WebGL migration.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-06-16 15:30:58 +08:00
parent cba5105908
commit d393302388
6248 changed files with 17322729 additions and 11036 deletions

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tools/deploy-local.sh Executable file
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#!/usr/bin/env bash
# 本地部署:与 CDN 相同包结构 → 同步到 scratch-gui/static/unity
#
# bash tools/deploy-local.sh
# bash tools/deploy-local.sh --skip-verify
set -euo pipefail
SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
PROJECT_DIR="$(cd "$SCRIPT_DIR/.." && pwd)"
BUILD_DIR="$PROJECT_DIR/build/web-desktop"
PACK_DIR="$PROJECT_DIR/build/mstest5"
CODE_HTML="${CODE_HTML:-$HOME/tfrh/001code/001code-html}"
UNITY_REF="${UNITY_REF:-$HOME/tfrh/竞赛/mstest5}"
SKIP_VERIFY=0
usage() {
cat <<'EOF'
本地部署usecdn:false / npm start
与 CDN 使用同一打包逻辑package-for-cdn目录结构一致
Build/mstest5.loader.js
StreamingAssets/aa/WebGL/*.bundle
levels-database.json(.br)
区别仅在于加载方式:本地从 /unity/ 读取CDN 从 unitycdndir 读取。
前置: Cocos Creator 已重新构建 Web Desktop含 level-prefabs 分包)
选项:
--build DIR
--code-html DIR
--unity-ref DIR Unity 参考包(默认 ~/tfrh/竞赛/mstest5
--skip-verify
EOF
}
while [[ $# -gt 0 ]]; do
case "$1" in
--build) BUILD_DIR="$2"; shift 2 ;;
--code-html) CODE_HTML="$2"; shift 2 ;;
--unity-ref) UNITY_REF="$2"; shift 2 ;;
--skip-verify) SKIP_VERIFY=1; shift ;;
-h|--help) usage; exit 0 ;;
*) echo "未知参数: $1" >&2; usage; exit 1 ;;
esac
done
if [[ "$SKIP_VERIFY" -eq 0 ]]; then
bash "$SCRIPT_DIR/verify-split-build.sh" "$BUILD_DIR"
fi
BUILD_DIR="$(cd "$BUILD_DIR" && pwd)"
UNITY_REF="$(cd "$UNITY_REF" && pwd)"
UNITY_STATIC="$CODE_HTML/scratch-gui/static/unity"
if [[ ! -f "$UNITY_REF/index.html" || ! -f "$UNITY_REF/StreamingAssets/aa/catalog.json" ]]; then
echo "错误: Unity 参考包无效: $UNITY_REF" >&2
exit 1
fi
echo "==> [1/2] 打包(与 CDN 相同结构)"
node "$SCRIPT_DIR/package-for-cdn.js" "$BUILD_DIR" "$PACK_DIR" "$UNITY_REF"
echo "==> [2/2] 导入 static/unity"
bash "$SCRIPT_DIR/sync-unity-package-to-static.sh" "$PACK_DIR" "$UNITY_STATIC"
echo ""
echo "==> 完成"
echo " cd \"$CODE_HTML/scratch-gui\" && npm start"
echo " http://localhost:8601/editor.html 或 cocos-smoke.htmlCmd+Shift+R"
echo ""
echo "config.js: usecdn: false"