Complete Cocos Creator port with level bundles, themes, and tooling.
Adds level prefabs, theme assets, audio, extensions, and deployment scripts for the Unity WebGL migration. Co-authored-by: Cursor <cursoragent@cursor.com>
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95
tools/runtime-pack.js
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95
tools/runtime-pack.js
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/**
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* 统一运行时包定义 — 本地 static/unity 与 OSS unitycdndir 内容完全一致。
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*
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* 运行时包(唯一真相):
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* Build/
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* StreamingAssets/
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* levels-database.json
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* levels-database.json.br
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*
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* 不含 index.html / TemplateData(仅 standalone-player 独立调试页使用)
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*/
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const fs = require('fs');
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const path = require('path');
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const RUNTIME_ROOT_FILES = ['levels-database.json', 'levels-database.json.br'];
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const RUNTIME_DIRS = ['Build', 'StreamingAssets'];
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function walkFiles(root, bucket, prefix = '') {
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if (!fs.existsSync(root)) return;
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for (const ent of fs.readdirSync(root, { withFileTypes: true })) {
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if (ent.name === '.DS_Store') continue;
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const rel = prefix ? `${prefix}/${ent.name}` : ent.name;
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const full = path.join(root, ent.name);
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if (ent.isDirectory()) walkFiles(full, bucket, rel);
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else bucket.push({ rel, full, size: fs.statSync(full).size });
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}
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}
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/** 列出运行时包内所有相对路径(用于 manifest / 校验) */
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function listRuntimeFiles(packDir) {
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const files = [];
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for (const dir of RUNTIME_DIRS) {
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walkFiles(path.join(packDir, dir), files, dir);
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}
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for (const name of RUNTIME_ROOT_FILES) {
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const full = path.join(packDir, name);
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if (fs.existsSync(full)) {
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files.push({ rel: name, full, size: fs.statSync(full).size });
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}
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}
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return files.sort((a, b) => a.rel.localeCompare(b.rel));
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}
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function bundleNamesFromCatalog(catalogPath) {
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if (!fs.existsSync(catalogPath)) return [];
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const catalog = JSON.parse(fs.readFileSync(catalogPath, 'utf8'));
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return [...new Set(
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(catalog.m_InternalIds || [])
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.filter((id) => String(id).includes('.bundle'))
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.map((id) => String(id).split('/').pop()),
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)].sort();
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}
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function assertRuntimePack(packDir, opts) {
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opts = opts || {};
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const loader = path.join(packDir, 'Build/mstest5.loader.js');
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const catalog = path.join(packDir, 'StreamingAssets/aa/catalog.json');
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const levelsManifest = path.join(packDir, 'StreamingAssets/aa/levels-manifest.json');
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if (!fs.existsSync(loader)) {
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throw new Error(`缺少运行时包: ${loader}`);
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}
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if (!fs.existsSync(catalog)) {
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throw new Error(`缺少运行时包: ${catalog}`);
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}
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if (!fs.existsSync(path.join(packDir, 'levels-database.json'))) {
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throw new Error(`缺少运行时包: ${path.join(packDir, 'levels-database.json')}`);
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}
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const names = bundleNamesFromCatalog(catalog);
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if (opts.requireLevelsBundle && !names.some((n) => n.includes('levels_all'))) {
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throw new Error('catalog 缺少 levels_all 分包');
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}
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if (opts.requireLevelsManifest && !fs.existsSync(levelsManifest)) {
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throw new Error(`缺少运行时包: ${levelsManifest}`);
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}
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if (opts.requireLevelsManifest) {
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const manifest = JSON.parse(fs.readFileSync(levelsManifest, 'utf8'));
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const count = Object.keys(manifest.levels || {}).length;
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if (count < 1) throw new Error('levels-manifest.json 无关卡条目');
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}
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for (const name of names) {
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const p = path.join(packDir, 'StreamingAssets/aa/WebGL', name);
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if (!fs.existsSync(p) || fs.statSync(p).size < 100) {
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throw new Error(`bundle 无效: ${p}`);
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}
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}
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}
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module.exports = {
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RUNTIME_ROOT_FILES,
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RUNTIME_DIRS,
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walkFiles,
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listRuntimeFiles,
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bundleNamesFromCatalog,
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assertRuntimePack,
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};
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