Complete Cocos Creator port with level bundles, themes, and tooling.
Adds level prefabs, theme assets, audio, extensions, and deployment scripts for the Unity WebGL migration. Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
31
tools/sync-level-db.sh
Executable file
31
tools/sync-level-db.sh
Executable file
@@ -0,0 +1,31 @@
|
||||
#!/usr/bin/env bash
|
||||
# 从 Cocos 工程导出 levels-database.json(权威数据源)
|
||||
#
|
||||
# bash tools/sync-level-db.sh
|
||||
#
|
||||
# 地图/主题:level-prefabs/Level*.prefab → LevelMapData
|
||||
# spawns:保留当前 levels-database.json 中由关卡编辑器维护的条目
|
||||
# Unity 主站不参与此流程(仅作 ID 对照参考时用 sync-reference-from-unity.sh)
|
||||
set -euo pipefail
|
||||
|
||||
ROOT="$(cd "$(dirname "$0")/.." && pwd)"
|
||||
OUT="$ROOT/assets/level-data/levels-database.json"
|
||||
|
||||
PREFAB_LEGACY="$ROOT/assets/resources/level-prefabs"
|
||||
PREFAB_BUNDLE="$ROOT/assets/bundle-level-prefabs/level-prefabs"
|
||||
if [[ -d "$PREFAB_BUNDLE" ]]; then
|
||||
PREFAB_SRC="$PREFAB_BUNDLE"
|
||||
else
|
||||
PREFAB_SRC="$PREFAB_LEGACY"
|
||||
fi
|
||||
|
||||
echo "==> 从 Cocos 导出关卡库"
|
||||
echo " 预制体: $PREFAB_SRC"
|
||||
echo " 输出: $OUT"
|
||||
|
||||
python3 "$ROOT/tools/export_cocos_level_db.py" \
|
||||
--project "$ROOT" \
|
||||
--output "$OUT"
|
||||
|
||||
echo "==> 完成。请在 Cocos Creator 中重新构建 Web,再 bash tools/package-for-project.sh && import-to-unity.sh"
|
||||
echo " 关卡库: assets/level-data/levels-database.json(不进 resources bundle)"
|
||||
Reference in New Issue
Block a user