'use strict'; import { ImporterBase } from "../common/base"; import { getBlendFactor2DTo3D, setColor } from "../common/utlis"; export const MASK = { "__type__": "cc.Mask", "_name": "", "_objFlags": 0, "node": null, "_enabled": true, "__prefab": null, "_materials": [], "_visFlags": 0, "_srcBlendFactor": 2, "_dstBlendFactor": 4, "_color": { "__type__": "cc.Color", "r": 255, "g": 255, "b": 255, "a": 255, }, "_type": 0, "_inverted": false, "_segments": 64, "_spriteFrame": null, "_alphaThreshold": 0.1, }; export class Mask { static typeTo2D(type: number) { switch (type) { case 2: // IMAGE_STENCIL return 3; // IMAGE_STENCIL } return type; } static create() { return JSON.parse(JSON.stringify(MASK)); } static async migrate(json2D: any) { const source = JSON.parse(JSON.stringify(MASK)); for (const key in json2D) { const value = json2D[key]; if (key === '__type__' || value === undefined || value === null) { continue; } if (key === 'node') { source.node = value; setColor(source, value.__id__, json2D); } else if (key === '_type') { source._type = Mask.typeTo2D(value); } else if (key === '_N$alphaThreshold') { source._alphaThreshold = value; } else if (key === '_spriteFrame') { source._spriteFrame = { __uuid__: await ImporterBase.getUuid(value.__uuid__, 'spriteFrame'), }; } else if (key === '_N$inverted') { source._inverted = value; } else if (key === '_srcBlendFactor') { source._srcBlendFactor = getBlendFactor2DTo3D(value); } else if (key === '_dstBlendFactor') { source._dstBlendFactor = getBlendFactor2DTo3D(value); } else if (key === '_materials') { source._materials = []; } else { source[key] = value; } } return source; } static async apply(index: number, json2D: any, json3D: any) { const source = await Mask.migrate(json2D[index]); json3D.splice(index, 1, source); return source; } }