'use strict'; export const UIMESHRENDERER = { "__type__": "cc.UIMeshRenderer", "_name": "", "_objFlags": 0, "node": null, "_enabled": true, "__prefab": null, }; export class UIMeshRenderer { static create() { return JSON.parse(JSON.stringify(UIMESHRENDERER)); } static async migrate(json2D: any) { const source = JSON.parse(JSON.stringify(UIMESHRENDERER)); for (const key in json2D) { const value = json2D[key]; if (key === '__type__' || value === undefined || value === null) { continue; } source[key] = value; } return source; } static async apply(index: number, json2D: any, json3D: any) { const source = await UIMeshRenderer.migrate(json2D[index]); json3D.splice(index, 1, source); return source; } }