'use strict'; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; Object.defineProperty(exports, "__esModule", { value: true }); exports.ArmatureDisplay = exports.ARMATUREDISPLAY = void 0; const utlis_1 = require("../common/utlis"); const base_1 = require("../common/base"); exports.ARMATUREDISPLAY = { "__type__": "dragonBones.ArmatureDisplay", "_name": "", "_objFlags": 0, "node": null, "_enabled": true, "__prefab": null, "_visFlags": 0, "_customMaterial": null, "_srcBlendFactor": 2, "_dstBlendFactor": 4, "_color": { "__type__": "cc.Color", "r": 255, "g": 255, "b": 255, "a": 255, }, "playTimes": -1, "premultipliedAlpha": false, "_defaultArmatureIndexValue": -1, "_dragonAsset": null, "_dragonAtlasAsset": null, "_armatureName": "weapon_1005", "_animationName": "", "_animationIndexValue": 0, "_defaultCacheModeValue": 0, "_timeScale": 1, "_playTimes": -1, "_debugBones": false, "_enableBatch": false, "_sockets": [], }; class ArmatureDisplay { static create() { return JSON.parse(JSON.stringify(exports.ARMATUREDISPLAY)); } static migrate(json2D) { return __awaiter(this, void 0, void 0, function* () { const source = JSON.parse(JSON.stringify(exports.ARMATUREDISPLAY)); for (let key in json2D) { const value = json2D[key]; if (key === '__type__' || value === undefined || value === null) { continue; } if (key.startsWith('_N$')) { key = key.replace(/N\$/, ''); } if (key === '_materials') { let material = value[0]; if (material) { material = { __uuid__: yield base_1.ImporterBase.getUuid(material.__uuid__), }; } source._customMaterial = material; } else if (key === '_dragonAsset') { source._dragonAsset = { __uuid__: yield base_1.ImporterBase.getUuid(value.__uuid__), }; } else if (key === '_dragonAtlasAsset') { source._dragonAtlasAsset = { __uuid__: yield base_1.ImporterBase.getUuid(value.__uuid__), }; } else if (key === '_srcBlendFactor') { source._srcBlendFactor = (0, utlis_1.getBlendFactor2DTo3D)(value); } else if (key === '_dstBlendFactor') { source._dstBlendFactor = (0, utlis_1.getBlendFactor2DTo3D)(value); } else { source[key] = value; } } return source; }); } static apply(index, json2D, json3D) { return __awaiter(this, void 0, void 0, function* () { const source = yield ArmatureDisplay.migrate(json2D[index]); json3D.splice(index, 1, source); return source; }); } } exports.ArmatureDisplay = ArmatureDisplay;