'use strict'; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; Object.defineProperty(exports, "__esModule", { value: true }); exports.MeshRenderer = exports.MESHRENDERER = void 0; const base_1 = require("../common/base"); const ModelLightmapSettings_1 = require("./ModelLightmapSettings"); exports.MESHRENDERER = { "__type__": "cc.MeshRenderer", "_name": "", "_objFlags": 0, "node": null, "_enabled": true, "__prefab": null, "_materials": [], "_visFlags": 0, "lightmapSettings": null, "_mesh": null, "_shadowCastingMode": 0, "_shadowReceivingMode": 1, "_enableMorph": true, }; class MeshRenderer { static create() { return JSON.parse(JSON.stringify(exports.MESHRENDERER)); } static migrate(index, json2D) { return __awaiter(this, void 0, void 0, function* () { const json = json2D[index]; const source = JSON.parse(JSON.stringify(exports.MESHRENDERER)); for (const key in json) { const value = json[key]; if (key === '__type__' || value === undefined || value === null) { continue; } if (key === '_materials') { source._materials = []; for (let i = 0; i < value.length; ++i) { let material = value[0]; if (material) { material = { __uuid__: yield base_1.ImporterBase.getUuid(material.__uuid__), }; source._materials.push(material); } } } else if (key === '_receiveShadows') { // 1 = ON, 0 = OFF source._shadowReceivingMode = value === 'true' ? 1 : 0; } else if (key === '_mesh') { source._mesh = { __uuid__: yield base_1.ImporterBase.getUuid(value.__uuid__), }; } else { source[key] = value; } } return source; }); } static apply(index, json2D, json3D) { return __awaiter(this, void 0, void 0, function* () { const source = yield MeshRenderer.migrate(index, json2D); const modelLightmapSettings = ModelLightmapSettings_1.ModelLightmapSettings.create(); json3D.push(modelLightmapSettings); source.lightmapSettings = { __id__: json3D.length - 1, }; json3D.splice(index, 1, source); return source; }); } } exports.MeshRenderer = MeshRenderer;