'use strict'; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; Object.defineProperty(exports, "__esModule", { value: true }); exports.Texture2D = exports.TEXTURE2D = void 0; exports.TEXTURE2D = { "__type__": "cc.Texture2D", "content": { "base": "2,2,0,0,0,8", "mipmaps": [], }, }; class Texture2D { static create() { return JSON.parse(JSON.stringify(exports.TEXTURE2D)); } static migrate(json2D) { return __awaiter(this, void 0, void 0, function* () { const source = JSON.parse(JSON.stringify(exports.TEXTURE2D)); for (const key in json2D) { const value = json2D[key]; if (key === '__type__' || value === undefined || value === null) { continue; } source[key] = value; } return source; }); } static apply(index, json2D, json3D) { return __awaiter(this, void 0, void 0, function* () { const source = yield Texture2D.migrate(json2D[index]); json3D.splice(index, 1, source); return source; }); } } exports.Texture2D = Texture2D;