'use strict'; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; Object.defineProperty(exports, "__esModule", { value: true }); exports.Camera = exports.CAMERA = void 0; const Node_1 = require("./Node"); exports.CAMERA = { "__type__": "cc.Camera", "_name": "", "_objFlags": 0, "node": null, "_enabled": true, "__prefab": null, "_projection": 1, "_priority": 0, "_fov": 45, "_fovAxis": 0, "_orthoHeight": 10, "_near": 1, "_far": 1000, "_color": { "__type__": "cc.Color", "r": 51, "g": 51, "b": 51, "a": 255, }, "_depth": 1, "_stencil": 0, "_clearFlags": 7, "_rect": { "__type__": "cc.Rect", "x": 0, "y": 0, "width": 1, "height": 1, }, "_aperture": 19, "_shutter": 7, "_iso": 0, "_screenScale": 1, "_visibility": -325058561, "_targetTexture": null, }; class Camera { static addToScene(canvas, json3D) { const canvasID = canvas.node.__id__; const canvasNode = json3D[canvasID]; const cameraNode = Node_1.Node.create(`UICamera_${canvasNode._name}`, canvasID); json3D.push(cameraNode); const cameraNodeID = json3D.length - 1; canvasNode._children.push({ __id__: cameraNodeID, }); const camera = Camera.create(cameraNodeID); json3D.push(camera); const cameraID = json3D.length - 1; Node_1.Node.addComponents(cameraNode, cameraID); canvas._cameraComponent = { __id__: cameraID, }; } static create(nodeID) { const camera = JSON.parse(JSON.stringify(exports.CAMERA)); camera.node = { __id__: nodeID, }; return camera; } static migrate(json2D) { return __awaiter(this, void 0, void 0, function* () { const source = JSON.parse(JSON.stringify(exports.CAMERA)); for (const key in json2D) { const value = json2D[key]; if (key === '__type__' || value === undefined || value === null) { continue; } if (key === '_cullingMask') { source._visibility = value; } else if (key === '_depth') { source._priority = value; } else if (key === '_backgroundColor') { source._color = value; } else if (key === '_ortho') { // ORTHO = 0, PERSPECTIVE = 1 source._projection = value === true ? 0 : 1; } else if (key === '_nearClip') { source._near = value; } else if (key === '_farClip') { source._far = value; } else if (key === '_orthoSize') { source._orthoHeight = value; } else { source[key] = value; } } return source; }); } static apply(index, json2D, json3D) { return __awaiter(this, void 0, void 0, function* () { const source = yield Camera.migrate(json2D[index]); json3D.splice(index, 1, source); return source; }); } } exports.Camera = Camera;