'use strict'; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; Object.defineProperty(exports, "__esModule", { value: true }); exports.PolygonCollider2D = exports.POLYGONCOLLIDER2D = void 0; exports.POLYGONCOLLIDER2D = { "__type__": "cc.PolygonCollider2D", "_name": "", "_objFlags": 0, "node": null, "_enabled": true, "__prefab": null, "tag": 0, "_group": 1, "_density": 1, "_sensor": false, "_friction": 0.2, "_restitution": 0, "_offset": { "__type__": "cc.Vec2", "x": 0, "y": 0, }, "_points": [], }; class PolygonCollider2D { static create() { return JSON.parse(JSON.stringify(exports.POLYGONCOLLIDER2D)); } static migrate(json2D) { return __awaiter(this, void 0, void 0, function* () { const source = JSON.parse(JSON.stringify(exports.POLYGONCOLLIDER2D)); for (const key in json2D) { const value = json2D[key]; if (key === '__type__' || value === undefined || value === null) { continue; } if (key === 'points') { source._point = value; } else { source[key] = value; } } return source; }); } static apply(index, json2D, json3D) { return __awaiter(this, void 0, void 0, function* () { const source = yield PolygonCollider2D.migrate(json2D[index]); json3D.splice(index, 1, source); return source; }); } } exports.PolygonCollider2D = PolygonCollider2D;