Adds level prefabs, theme assets, audio, extensions, and deployment scripts for the Unity WebGL migration. Co-authored-by: Cursor <cursoragent@cursor.com>
40 lines
1003 B
TypeScript
40 lines
1003 B
TypeScript
'use strict';
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import { ImporterBase } from '../common/base';
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// 2d 自动图集已有的数据
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const KEYS = [
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'maxWidth',
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'maxHeight',
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'padding',
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'allowRotation',
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'forceSquared',
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'powerOfTwo',
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'algorithm',
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'format',
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'quality',
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'contourBleed',
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'paddingBleed',
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'filterUnused',
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];
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export class AutoAtlasImporter extends ImporterBase {
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type: string = 'pac';
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async import(): Promise<boolean> {
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if (!this._2dMeta) {
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return true;
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}
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this._3dMeta.ver = '1.0.5';
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this._3dMeta.importer = 'auto-atlas';
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for (const key in this._2dMeta) {
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if (KEYS.includes(key)) {
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this._3dMeta.userData[key] = this._2dMeta[key];
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}
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}
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const compressSettings = await this.migratePlatformSettings(this._2dMeta.platformSettings);
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if (compressSettings) {
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this._3dMeta.userData.compressSettings = compressSettings;
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}
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return true;
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}
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}
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