Files
cocos/extensions/plugin-import-2x/creator/convertor/image.ts
刘宇飞 d393302388 Complete Cocos Creator port with level bundles, themes, and tooling.
Adds level prefabs, theme assets, audio, extensions, and deployment scripts for the Unity WebGL migration.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-16 15:30:58 +08:00

87 lines
3.5 KiB
TypeScript

import { ImporterBase } from '../common/base';
import { importSubAssets } from "../common/utlis";
export class ImageImporter extends ImporterBase {
type: string = 'image';
async import(): Promise<boolean> {
if (!this._2dMeta) {
return true;
}
this._3dMeta.ver = '1.0.13';
this._3dMeta.importer = 'image';
// copy base asset and meta
const userData = this._3dMeta.userData;
if (this._2dMeta.type === 'sprite') {
userData.type = 'sprite-frame';
// texture
const textureMeta = this.createNewMeta();
textureMeta.importer = 'texture';
const textureID = ImporterBase.getNameByID('texture');
const filterMode = this._2dMeta['filterMode'];
// @ts-ignore
textureMeta.userData['minfilter'] = filterMode === 'point' ? 'nearest' : 'linear';
// @ts-ignore
textureMeta.userData['magfilter'] = filterMode === 'point' ? 'nearest' : 'linear';
const wrapMode = this._2dMeta['wrapMode'];
// @ts-ignore
textureMeta.userData['wrapModeS'] = textureMeta.userData['wrapModeT'] = wrapMode === 'clamp' ? 'clamp-to-edge' : wrapMode;
//
const genMipmaps = this._2dMeta['genMipmaps'];
let mipfilter = 'none';
if (genMipmaps) {
mipfilter = (filterMode === 'bilinear' || filterMode === 'point') ? 'nearest' : 'linear';
}
// @ts-ignore
textureMeta.userData['mipfilter'] = mipfilter;
this._3dMeta.subMetas[textureID] = textureMeta;
// sprite frame
const spriteFrameMeta = this.createNewMeta();
const _2dSubMeta = this._2dMeta.subMetas[this.pathInfo!.name];
for (const key in _2dSubMeta) {
if (key === 'ver' || key === 'uuid' ||
key === 'subMetas' || key === 'rawTextureUuid') {
continue;
}
else {
// @ts-ignore
spriteFrameMeta.userData[key] = _2dSubMeta[key];
}
}
spriteFrameMeta.importer = 'sprite-frame';
// @ts-ignore
spriteFrameMeta.userData.imageUuidOrDatabaseUri = `${this._3dMeta.uuid}@${textureID}`;
//
const spriteFrameID = ImporterBase.getNameByID('spriteFrame');
this._3dMeta.subMetas[spriteFrameID] = spriteFrameMeta;
} else {
userData.type = 'raw';
}
// 是否开启缓存
const compressSettings = await this.migratePlatformSettings(this._2dMeta.platformSettings);
if (compressSettings) {
userData.compressSettings = compressSettings;
}
this._3dMeta.userData = userData;
//
if (this._2dMeta.type === 'sprite') {
for (const key in this._2dMeta.subMetas) {
const subMeta = this._2dMeta.subMetas[key];
if (subMeta) {
importSubAssets.set(subMeta.uuid, {
baseUuid: this._2dMeta.uuid,
uuid: `${this._2dMeta.uuid}@${ImporterBase.getNameByID('spriteFrame')}`,
});
}
}
}
else if (this._2dMeta.type === 'raw') {
importSubAssets.set(this._2dMeta.uuid, {
baseUuid: this._2dMeta.uuid,
uuid: `${this._2dMeta.uuid}@${ImporterBase.getNameByID('texture')}`,
});
}
return true;
}
}