Adds level prefabs, theme assets, audio, extensions, and deployment scripts for the Unity WebGL migration. Co-authored-by: Cursor <cursoragent@cursor.com>
154 lines
5.8 KiB
JavaScript
154 lines
5.8 KiB
JavaScript
'use strict';
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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
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function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
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return new (P || (P = Promise))(function (resolve, reject) {
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function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
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function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
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function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
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step((generator = generator.apply(thisArg, _arguments || [])).next());
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});
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.PrivateNode = exports.PRIVATENODE = void 0;
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const utlis_1 = require("../common/utlis");
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const UITransform_1 = require("./UITransform");
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const UIOpacity_1 = require("./UIOpacity");
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exports.PRIVATENODE = {
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"__type__": "cc.PrivateNode",
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"_name": "New Node",
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"_objFlags": 1024,
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"_parent": null,
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"_children": [],
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"_active": true,
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"_components": [],
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"_prefab": null,
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"_lpos": {
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"__type__": "cc.Vec3",
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"x": 0,
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"y": 0,
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"z": 0,
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},
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"_lrot": {
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"__type__": "cc.Quat",
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"x": 0,
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"y": 0,
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"z": 0,
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"w": 1,
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},
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"_lscale": {
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"__type__": "cc.Vec3",
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"x": 1,
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"y": 1,
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"z": 1,
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},
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"_layer": 1073741824,
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"_euler": {
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"__type__": "cc.Vec3",
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"x": 0,
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"y": 0,
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"z": 0,
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},
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};
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class PrivateNode {
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static create() {
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return JSON.parse(JSON.stringify(exports.PRIVATENODE));
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}
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static migrate(index, json2D, json3D) {
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return __awaiter(this, void 0, void 0, function* () {
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const source = JSON.parse(JSON.stringify(exports.PRIVATENODE));
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const privateNode = json2D[index];
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for (const key in privateNode) {
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const value = privateNode[key];
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if (key === '__type__' || value === undefined || value === null) {
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continue;
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}
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if (key === '_groupIndex') {
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let layer = yield (0, utlis_1.getGroupLayerByIndex)(value);
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if (!layer) {
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console.warn(`The group layer: ${index} no found. node name: ${privateNode._name}`);
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layer = value;
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}
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source._layer = layer;
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}
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else if (key === '_trs') {
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const trs = value.array;
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source._lpos.x = trs[0];
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source._lpos.y = trs[1];
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source._lpos.z = trs[2];
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source._lrot.x = trs[3];
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source._lrot.y = trs[4];
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source._lrot.z = trs[5];
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source._lrot.w = trs[6];
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source._lscale.x = trs[7];
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source._lscale.y = trs[8];
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source._lscale.z = trs[9];
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}
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else if (key === '_eulerAngles') {
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source._euler.x = value.x;
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source._euler.y = value.y;
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source._euler.z = value.z;
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}
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else if (key === '_contentSize' || key === '_anchorPoint') {
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let uiTransform = null;
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source._components.find((obj) => {
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const comp = json3D[obj.__id__];
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if (comp && comp.__type__ === 'cc.UITransform') {
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uiTransform = comp;
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return comp;
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}
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});
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if (!uiTransform) {
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uiTransform = UITransform_1.UITransform.create();
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uiTransform.node = {
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__id__: index,
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};
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json3D.push(uiTransform);
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source._components.push({
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__id__: json3D.length - 1,
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});
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}
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if (key === '_contentSize') {
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uiTransform._contentSize = privateNode._contentSize;
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}
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else if (key === '_anchorPoint') {
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uiTransform._anchorPoint = privateNode._anchorPoint;
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}
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}
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else if (key === '_opacity') {
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let uiOpacity = null;
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source._components.find((obj) => {
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const comp = json3D[obj.__id__];
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if (comp && comp.__type__ === 'cc.UIOpacity') {
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uiOpacity = comp;
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return comp;
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}
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});
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if (!uiOpacity) {
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uiOpacity = UIOpacity_1.UIOpacity.create();
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uiOpacity.node = {
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__id__: index,
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};
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json3D.push(uiOpacity);
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source._components.push({
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__id__: json3D.length - 1,
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});
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}
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uiOpacity._opacity = privateNode._opacity;
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}
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else {
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source[key] = value;
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}
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}
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return source;
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});
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}
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static apply(index, json2D, json3D) {
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return __awaiter(this, void 0, void 0, function* () {
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const source = yield PrivateNode.migrate(index, json2D, json3D);
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json3D.splice(index, 1, source);
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return source;
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});
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}
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}
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exports.PrivateNode = PrivateNode;
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