Files
cocos/extensions/plugin-import-2x/dist/components/PrefabInfo.js
刘宇飞 d393302388 Complete Cocos Creator port with level bundles, themes, and tooling.
Adds level prefabs, theme assets, audio, extensions, and deployment scripts for the Unity WebGL migration.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-16 15:30:58 +08:00

74 lines
2.8 KiB
JavaScript

'use strict';
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.PrefabInfo = exports.PREFABINFO = void 0;
const base_1 = require("../common/base");
exports.PREFABINFO = {
"__type__": "cc.PrefabInfo",
"root": null,
"asset": null,
"fileId": "",
"sync": false,
"_synced": {
"default": false,
"serializable": false,
},
};
class PrefabInfo {
static create() {
return JSON.parse(JSON.stringify(exports.PREFABINFO));
}
static migrate(json2D, json3D) {
return __awaiter(this, void 0, void 0, function* () {
const source = JSON.parse(JSON.stringify(exports.PREFABINFO));
let isPrefab = false;
if (json3D && json3D[0]) {
isPrefab = json3D[0].__type__ === 'cc.Prefab';
}
for (const key in json2D) {
const value = json2D[key];
if (key === '__type__' || value === undefined || value === null) {
continue;
}
if (key === 'asset') {
if (value.__uuid__) {
let __uuid__;
if (isPrefab) {
__uuid__ = base_1.ImporterBase.getNewUuid(value.__uuid__);
}
else {
__uuid__ = yield base_1.ImporterBase.getUuid(value.__uuid__);
}
source.asset = {
__uuid__: __uuid__,
};
}
else if (value.__id__) {
source.asset = value;
}
}
else {
source[key] = value;
}
}
return source;
});
}
static apply(index, json2D, json3D) {
return __awaiter(this, void 0, void 0, function* () {
const source = yield PrefabInfo.migrate(json2D[index], json3D);
json3D.splice(index, 1, source);
return source;
});
}
}
exports.PrefabInfo = PrefabInfo;