Adds level prefabs, theme assets, audio, extensions, and deployment scripts for the Unity WebGL migration. Co-authored-by: Cursor <cursoragent@cursor.com>
85 lines
3.8 KiB
JavaScript
85 lines
3.8 KiB
JavaScript
'use strict';
|
|
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
|
|
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
|
|
return new (P || (P = Promise))(function (resolve, reject) {
|
|
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
|
|
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
|
|
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
|
|
step((generator = generator.apply(thisArg, _arguments || [])).next());
|
|
});
|
|
};
|
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
exports.FbxImporter = void 0;
|
|
const base_1 = require("../common/base");
|
|
const utlis_1 = require("../common/utlis");
|
|
const path_1 = require("path");
|
|
class FbxImporter extends base_1.ImporterBase {
|
|
constructor() {
|
|
super(...arguments);
|
|
this.type = 'fbx';
|
|
}
|
|
import() {
|
|
return __awaiter(this, void 0, void 0, function* () {
|
|
if (!this._2dMeta) {
|
|
return true;
|
|
}
|
|
this._3dMeta.ver = '2.0.8';
|
|
this._3dMeta.importer = 'fbx';
|
|
this._3dMeta.userData.imageMetas = [];
|
|
this._3dMeta.userData.legacyFbxImporter = true;
|
|
this._3dMeta.userData.disableMeshSplit = true;
|
|
this._3dMeta.uuid = this._2dMeta.uuid;
|
|
const subMetas = [];
|
|
for (let key in this._2dMeta.subMetas) {
|
|
const subMeta2D = this._2dMeta.subMetas[key];
|
|
const isMult = (0, utlis_1.isFbxMultKey)(this._2dMeta.subMetas, key);
|
|
key = (0, utlis_1.getFBXSubMetaNewName)(this.destFsPath, key, isMult);
|
|
const name = base_1.ImporterBase.getNameByID(key);
|
|
const newUuid = `${this._2dMeta.uuid}@${name}`;
|
|
subMetas.push({
|
|
key: key,
|
|
name: name,
|
|
uuid: newUuid,
|
|
});
|
|
utlis_1.importSubAssets.set(subMeta2D.uuid, {
|
|
baseUuid: this._2dMeta.uuid,
|
|
uuid: newUuid,
|
|
meta: subMeta2D,
|
|
});
|
|
}
|
|
const metaContent = JSON.stringify(this._2dMeta.subMetas);
|
|
let uuids = metaContent.match(/(?<=uuid":")([a-zA-Z0-9-]+)(?=")/g) || [];
|
|
uuids = uuids.concat(metaContent.match(/(?<=__uuid__":")([a-zA-Z0-9-]+)(?=")/g) || []);
|
|
let useSprites = [];
|
|
for (let uuid of uuids) {
|
|
const asset = utlis_1.importProjectAssets.get(uuid);
|
|
const meta = asset && asset.meta;
|
|
if (meta && (meta.type === 'sprite' || meta.type === 'raw')) {
|
|
if (!useSprites.find(item => item && item.uuid === uuid)) {
|
|
useSprites.push({
|
|
uuid: uuid,
|
|
name: (0, path_1.basename)(asset.basePath),
|
|
});
|
|
}
|
|
}
|
|
}
|
|
if (useSprites.length > 0) {
|
|
let textureAssetsStr = '';
|
|
for (let useSprite of useSprites) {
|
|
textureAssetsStr += `${useSprite.name} {asset(${useSprite.uuid})}`;
|
|
}
|
|
console.warn(Editor.I18n.t('plugin-import-2x.fbx_tips', {
|
|
fbxName: (0, path_1.basename)(this.destFsPath) || '',
|
|
fbxUuid: this._3dMeta.uuid,
|
|
textureAssets: textureAssetsStr,
|
|
}));
|
|
}
|
|
if (subMetas.length > 0) {
|
|
utlis_1.replaceFbxUuidMap.set(this.destMetaFsPath, subMetas);
|
|
}
|
|
return true;
|
|
});
|
|
}
|
|
}
|
|
exports.FbxImporter = FbxImporter;
|