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刘宇飞 d393302388 Complete Cocos Creator port with level bundles, themes, and tooling.
Adds level prefabs, theme assets, audio, extensions, and deployment scripts for the Unity WebGL migration.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-16 15:30:58 +08:00

39 lines
1.0 KiB
TypeScript

'use strict';
export const TILEDMAPASSET = {
"__type__": "cc.TiledMapAsset",
"_name": "",
"_objFlags": 0,
"_native": "",
"tmxXmlStr": "",
"tsxFiles": [],
"tsxFileNames": [],
"spriteFrames": [],
"imageLayerSpriteFrame": [],
"imageLayerSpriteFrameNames": [],
"spriteFrameNames": [],
"spriteFrameSizes": [],
};
export class TiledMapAsset {
static create() {
return JSON.parse(JSON.stringify(TILEDMAPASSET));
}
static async migrate(json2D: any) {
const source = JSON.parse(JSON.stringify(TILEDMAPASSET));
for (const key in json2D) {
const value = json2D[key];
if (key === '__type__' || value === undefined || value === null) { continue; }
source[key] = value;
}
return source;
}
static async apply(index: number, json2D: any, json3D: any) {
const source = await TiledMapAsset.migrate(json2D[index]);
json3D.splice(index, 1, source);
return source;
}
}