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刘宇飞 d393302388 Complete Cocos Creator port with level bundles, themes, and tooling.
Adds level prefabs, theme assets, audio, extensions, and deployment scripts for the Unity WebGL migration.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-16 15:30:58 +08:00

95 lines
3.1 KiB
JavaScript

'use strict';
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.Graphics = exports.GRAPHICS = void 0;
const base_1 = require("../common/base");
const utlis_1 = require("../common/utlis");
exports.GRAPHICS = {
"__type__": "cc.Graphics",
"_name": "",
"_objFlags": 0,
"node": null,
"_enabled": true,
"__prefab": null,
"_customMaterial": null,
"_visFlags": 0,
"_srcBlendFactor": 2,
"_dstBlendFactor": 4,
"_color": {
"__type__": "cc.Color",
"r": 255,
"g": 255,
"b": 255,
"a": 255,
},
"_lineWidth": 1,
"_strokeColor": {
"__type__": "cc.Color",
"r": 0,
"g": 0,
"b": 0,
"a": 255,
},
"_lineJoin": 2,
"_lineCap": 0,
"_fillColor": {
"__type__": "cc.Color",
"r": 255,
"g": 255,
"b": 255,
"a": 255,
},
"_miterLimit": 10,
};
class Graphics {
static create() {
return JSON.parse(JSON.stringify(exports.GRAPHICS));
}
static migrate(json2D) {
return __awaiter(this, void 0, void 0, function* () {
const source = JSON.parse(JSON.stringify(exports.GRAPHICS));
for (const key in json2D) {
const value = json2D[key];
if (key === '__type__' || value === undefined || value === null) {
continue;
}
if (key === '_materials') {
let material = value[0];
if (material) {
material = {
__uuid__: yield base_1.ImporterBase.getUuid(material.__uuid__),
};
}
source._customMaterial = material;
}
else if (key === '_srcBlendFactor') {
source._srcBlendFactor = (0, utlis_1.getBlendFactor2DTo3D)(value);
}
else if (key === '_dstBlendFactor') {
source._dstBlendFactor = (0, utlis_1.getBlendFactor2DTo3D)(value);
}
else {
source[key] = value;
}
}
return source;
});
}
static apply(index, json2D, json3D) {
return __awaiter(this, void 0, void 0, function* () {
const source = yield Graphics.migrate(json2D[index]);
json3D.splice(index, 1, source);
return source;
});
}
}
exports.Graphics = Graphics;