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刘宇飞 d393302388 Complete Cocos Creator port with level bundles, themes, and tooling.
Adds level prefabs, theme assets, audio, extensions, and deployment scripts for the Unity WebGL migration.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-16 15:30:58 +08:00

175 lines
5.0 KiB
JavaScript

'use strict';
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.Scene = exports.FogInfo = exports.SkyboxInfo = exports.ShadowsInfo = exports.AmbientInfo = exports.SceneGlobals = exports.SCENE = void 0;
exports.SCENE = {
"__type__": "cc.Scene",
"_name": "New Node",
"_objFlags": 0,
"_parent": null,
"_children": [],
"_active": true,
"_components": [],
"_prefab": null,
"autoReleaseAssets": false,
"_globals": {
"__id__": 1,
},
};
exports.SceneGlobals = {
"__type__": "cc.SceneGlobals",
"ambient": {
"__id__": -1,
},
"shadows": {
"__id__": -1,
},
"_skybox": {
"__id__": -1,
},
"fog": {
"__id__": -1,
},
};
exports.AmbientInfo = {
"__type__": "cc.AmbientInfo",
"_skyColor": {
"__type__": "cc.Color",
"r": 51,
"g": 128,
"b": 204,
"a": 1,
},
"_skyIllum": 20000,
"_groundAlbedo": {
"__type__": "cc.Color",
"r": 51,
"g": 51,
"b": 51,
"a": 255,
},
};
exports.ShadowsInfo = {
"__type__": "cc.ShadowsInfo",
"_type": 0,
"_enabled": false,
"_normal": {
"__type__": "cc.Vec3",
"x": 0,
"y": 1,
"z": 0,
},
"_distance": 0,
"_shadowColor": {
"__type__": "cc.Color",
"r": 0,
"g": 0,
"b": 0,
"a": 76,
},
"_autoAdapt": true,
"_pcf": 0,
"_bias": 0.0035,
"_near": 1,
"_far": 30,
"_aspect": 1,
"_orthoSize": 5,
"_size": {
"__type__": "cc.Vec2",
"x": 512,
"y": 512,
},
};
exports.SkyboxInfo = {
"__type__": "cc.SkyboxInfo",
"_envmap": null,
"_isRGBE": false,
"_enabled": false,
"_useIBL": false,
};
exports.FogInfo = {
"__type__": "cc.FogInfo",
"_type": 0,
"_fogColor": {
"__type__": "cc.Color",
"r": 200,
"g": 200,
"b": 200,
"a": 255,
},
"_enabled": false,
"_fogDensity": 0.3,
"_fogStart": 0.5,
"_fogEnd": 300,
"_fogAtten": 5,
"_fogTop": 1.5,
"_fogRange": 1.2,
};
class Scene {
static create(type) {
if (type === 'SceneGlobals') {
return JSON.parse(JSON.stringify(exports.SceneGlobals));
}
else if (type === 'AmbientInfo') {
return JSON.parse(JSON.stringify(exports.AmbientInfo));
}
else if (type === 'ShadowsInfo') {
return JSON.parse(JSON.stringify(exports.ShadowsInfo));
}
else if (type === 'SkyboxInfo') {
return JSON.parse(JSON.stringify(exports.SkyboxInfo));
}
else if (type === 'FogInfo') {
return JSON.parse(JSON.stringify(exports.FogInfo));
}
return JSON.parse(JSON.stringify(exports.SCENE));
}
static migrate(json2D) {
return __awaiter(this, void 0, void 0, function* () {
const source = JSON.parse(JSON.stringify(exports.SCENE));
for (const key in json2D) {
const value = json2D[key];
if (key === '__type__' || value === undefined || value === null) {
continue;
}
if (key === '_active') {
continue;
}
source[key] = value;
}
return source;
});
}
static apply(index, json2D, json3D) {
return __awaiter(this, void 0, void 0, function* () {
const scene = yield Scene.migrate(json2D[index]);
json3D.splice(index, 1, scene);
const sceneGlobals = Scene.create('SceneGlobals');
json3D.push(sceneGlobals);
scene._globals.__id__ = json3D.length - 1;
const ambientInfo = Scene.create('AmbientInfo');
json3D.push(ambientInfo);
sceneGlobals.ambient.__id__ = json3D.length - 1;
const shadowsInfo = Scene.create('ShadowsInfo');
json3D.push(shadowsInfo);
sceneGlobals.shadows.__id__ = json3D.length - 1;
const skyboxInfo = Scene.create('SkyboxInfo');
json3D.push(skyboxInfo);
sceneGlobals._skybox.__id__ = json3D.length - 1;
const fogInfo = Scene.create('FogInfo');
json3D.push(fogInfo);
sceneGlobals.fog.__id__ = json3D.length - 1;
return scene;
});
}
}
exports.Scene = Scene;