Files
cocos/extensions/plugin-import-2x/creator/components/Light.ts
刘宇飞 d393302388 Complete Cocos Creator port with level bundles, themes, and tooling.
Adds level prefabs, theme assets, audio, extensions, and deployment scripts for the Unity WebGL migration.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-16 15:30:58 +08:00

52 lines
1.3 KiB
TypeScript

'use strict';
import { StaticLightSettings } from "./StaticLightSettings";
export const LIGHT = {
"__type__": "cc.Light",
"_name": "",
"_objFlags": 0,
"node": null,
"_enabled": true,
"__prefab": null,
"_color": {
"__type__": "cc.Color",
"r": 255,
"g": 255,
"b": 255,
"a": 255,
},
"_useColorTemperature": false,
"_colorTemperature": 6550,
"_staticSettings": {
"__id__": 1,
},
};
export class Light {
static create() {
return JSON.parse(JSON.stringify(LIGHT));
}
static async migrate(json2D: any) {
const source = JSON.parse(JSON.stringify(LIGHT));
for (const key in json2D) {
const value = json2D[key];
if (key === '__type__' || value === undefined || value === null) { continue; }
source[key] = value;
}
return source;
}
static async apply(index: number, json2D: any, json3D: any) {
const source = await Light.migrate(json2D[index]);
const settings = StaticLightSettings.create();
json3D.push(settings);
source._staticSettings = {
__id__: json3D.length - 1,
};
json3D.splice(index, 1, source);
return source;
}
}