Adds level prefabs, theme assets, audio, extensions, and deployment scripts for the Unity WebGL migration. Co-authored-by: Cursor <cursoragent@cursor.com>
64 lines
2.8 KiB
JavaScript
64 lines
2.8 KiB
JavaScript
"use strict";
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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
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function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
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return new (P || (P = Promise))(function (resolve, reject) {
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function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
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function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
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function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
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step((generator = generator.apply(thisArg, _arguments || [])).next());
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});
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.TSImporter = void 0;
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const base_1 = require("../common/base");
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const utlis_1 = require("../common/utlis");
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const parseCode_1 = require("../common/parseCode");
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class TSImporter extends base_1.ImporterBase {
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constructor() {
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super(...arguments);
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this.type = 'script';
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}
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import(main) {
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return __awaiter(this, void 0, void 0, function* () {
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try {
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this._3dMeta.ver = '4.0.21';
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this._3dMeta.importer = 'typescript';
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let name = this.pathInfo.name;
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// 类名只保留字母
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name = utlis_1.scriptName.getValidClassName(name);
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let code = this.readFileSync();
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if (code) {
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let needParse = false;
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let commentCode = '';
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code.trim().split('\n').forEach((line) => {
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commentCode += '// ' + line + `\n`;
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if (line.includes('export default class ') ||
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line.includes('export class ') ||
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line.includes('@ccclass')) {
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needParse = true;
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}
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});
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if (needParse) {
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const data = yield (0, parseCode_1.parseTSCode)(name, this.sourceFsPath);
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this._2dTo3dSource = data.content;
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this._2dTo3dSource += `/**\n`;
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this._2dTo3dSource += ` * ${Editor.I18n.t('plugin-import-2x.plugin_js_tips')}\n`;
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this._2dTo3dSource += ` */\n`;
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this._2dTo3dSource += commentCode;
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}
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else {
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this._2dTo3dSource = code;
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}
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utlis_1.scriptList.set(name, this.destFsPath);
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}
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return true;
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}
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catch (e) {
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console.error(e + ',\n this file path: ' + this.sourceFsPath);
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return false;
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}
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});
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}
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}
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exports.TSImporter = TSImporter;
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