Files
cocos/extensions/plugin-import-2x/creator/components/Material.ts
刘宇飞 d393302388 Complete Cocos Creator port with level bundles, themes, and tooling.
Adds level prefabs, theme assets, audio, extensions, and deployment scripts for the Unity WebGL migration.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-16 15:30:58 +08:00

78 lines
2.8 KiB
TypeScript

'use strict';
import { ImporterBase } from "../common/base";
export const MATERIAL = {
"__type__": "cc.Material",
"_name": "",
"_objFlags": 0,
"_native": "",
"_effectAsset": null,
"_techIdx": 0,
"_defines": [],
"_states": [],
"_props": [],
};
export class Material {
static create() {
return JSON.parse(JSON.stringify(MATERIAL));
}
static async migrate(json2D: any) {
const source = JSON.parse(JSON.stringify(MATERIAL));
for (const key in json2D) {
const value = json2D[key];
if (key === '__type__' || value === undefined || value === null) { continue; }
if (key === '_effectAsset') {
source._effectAsset = {
"__uuid__": await ImporterBase.getUuid(json2D._effectAsset.__uuid__),
};
}
else if (key === '_techniqueData') {
for (const key in json2D._techniqueData) {
const data = json2D._techniqueData[key];
if (data.defines) {
const defines: any = {};
for (let defineKey in data.defines) {
let va = data.defines[defineKey];
if (defineKey === 'USE_DIFFUSE_TEXTURE') {
defineKey = 'USE_TEXTURE';
}
defines[defineKey] = va;
}
source._defines.push(defines);
}
if (data.props) {
const props: any = {};
for (let propKey in data.props) {
const value = data.props[propKey];
if (propKey === 'mainTexture' || propKey === 'texture' || propKey === 'diffuseTexture') {
// 由于 texture 是关键字,所有都改成 mainTexture
propKey = 'mainTexture';
props[propKey] = {
__uuid__: await ImporterBase.getUuid(value.__uuid__, 'texture'),
};
}
else {
props[propKey] = value;
}
}
data.props && source._props.push(props);
}
}
}
else {
source[key] = value;
}
}
return source;
}
static async apply(index: number, json2D: any, json3D: any) {
const source = await Material.migrate(json2D[index]);
json3D.splice(index, 1, source);
return source;
}
}