Includes scratch-gui, scratch-vm, scratch-blocks, scratch-render, scratch-l10n, and deployment config. Co-authored-by: Cursor <cursoragent@cursor.com>
27 lines
1.3 KiB
Plaintext
27 lines
1.3 KiB
Plaintext
// TW Snapshot
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// Input SHA-256: 89920bf89edf85596d13e7781c1ea5de2fea61c0adf78ecdd41e4a7ab824aebe
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// Sprite1 script
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(function factoryXYZ(thread) { const target = thread.target; const runtime = target.runtime; const stage = runtime.getTargetForStage();
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const b0 = runtime.getOpcodeFunction("looks_say");
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return function* genXYZ () {
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yield* executeInCompatibilityLayer({"MESSAGE":"plan 2",}, b0, false, false, "J#qm1yA(@Z6mj%Mgh;0X", null);
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thread.procedures["Zswitch %s"]("1");
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if ((((target.currentCostume + 1) === 2) && ((+target.getCostumes()[target.currentCostume].name || 0) === 1))) {
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yield* executeInCompatibilityLayer({"MESSAGE":"pass",}, b0, false, false, ";DM$.QW6o-O+T/oBdqt!", null);
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}
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thread.procedures["Zswitch %s"]("2");
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if ((((target.currentCostume + 1) === 1) && ((+target.getCostumes()[target.currentCostume].name || 0) === 2))) {
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yield* executeInCompatibilityLayer({"MESSAGE":"pass",}, b0, false, false, "71a9Slk0w=^~x;5T@nw,", null);
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}
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yield* executeInCompatibilityLayer({"MESSAGE":"end",}, b0, false, false, "$R-1lb(Mu?gdTIH^;kC_", null);
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retire(); return;
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}; })
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// Sprite1 Zswitch %s
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(function factoryXYZ(thread) { const target = thread.target; const runtime = target.runtime; const stage = runtime.getTargetForStage();
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return function funXYZ_switch_ (p0) {
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runtime.ext_scratch3_looks._setCostume(target, p0);
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return "";
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}; })
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