Files
刘宇飞 d393302388 Complete Cocos Creator port with level bundles, themes, and tooling.
Adds level prefabs, theme assets, audio, extensions, and deployment scripts for the Unity WebGL migration.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-16 15:30:58 +08:00

85 lines
2.4 KiB
TypeScript

'use strict';
import { ImporterBase } from "../common/base";
import { getBlendFactor2DTo3D, setColor } from "../common/utlis";
export const MASK = {
"__type__": "cc.Mask",
"_name": "",
"_objFlags": 0,
"node": null,
"_enabled": true,
"__prefab": null,
"_materials": [],
"_visFlags": 0,
"_srcBlendFactor": 2,
"_dstBlendFactor": 4,
"_color": {
"__type__": "cc.Color",
"r": 255,
"g": 255,
"b": 255,
"a": 255,
},
"_type": 0,
"_inverted": false,
"_segments": 64,
"_spriteFrame": null,
"_alphaThreshold": 0.1,
};
export class Mask {
static typeTo2D(type: number) {
switch (type) {
case 2: // IMAGE_STENCIL
return 3; // IMAGE_STENCIL
}
return type;
}
static create() {
return JSON.parse(JSON.stringify(MASK));
}
static async migrate(json2D: any) {
const source = JSON.parse(JSON.stringify(MASK));
for (const key in json2D) {
const value = json2D[key];
if (key === '__type__' || value === undefined || value === null) { continue; }
if (key === 'node') {
source.node = value;
setColor(source, value.__id__, json2D);
}
else if (key === '_type') {
source._type = Mask.typeTo2D(value);
}
else if (key === '_N$alphaThreshold') {
source._alphaThreshold = value;
}
else if (key === '_spriteFrame') {
source._spriteFrame = {
__uuid__: await ImporterBase.getUuid(value.__uuid__, 'spriteFrame'),
};
}
else if (key === '_N$inverted') {
source._inverted = value;
} else if (key === '_srcBlendFactor') {
source._srcBlendFactor = getBlendFactor2DTo3D(value);
} else if (key === '_dstBlendFactor') {
source._dstBlendFactor = getBlendFactor2DTo3D(value);
} else if (key === '_materials') {
source._materials = [];
} else {
source[key] = value;
}
}
return source;
}
static async apply(index: number, json2D: any, json3D: any) {
const source = await Mask.migrate(json2D[index]);
json3D.splice(index, 1, source);
return source;
}
}